The evolved jobs as a concept seem pretty interesting, but how they've realized this concept is sadly not. Summoner is objectively one of if not the most disliked job in the game explicitly because of its simplicity and minimal inputs, so making every job like that is already a huge negative and for a not insignificant amount of people (myself included) a near complete deal breaker but that's not even my biggest concern even tho it is absolutely massive one and will almost single handedly stop me from using it.
My true main concern is that incredibly important QoL changes and rotation improvements are going to end up being locked behind evolved mode, for example Reaper's Death's Design debuff fucking sucks and is a major negative to the majority of people's enjoyment of the job and because of evolved mode it will likely never be removed from game. that's only 1 example but there's going be at least 1 thing for every job in the game that will probably never get fixed because instead of evolved being an alternative playstyle to co-exist with reborn mode, it's reborn mode being shelved to never receive the updates it deserved.
Evolved mode is almost a good idea, but if they go through with the current idea for it, it will ruin the game for a lot of people.
I'm sure they'll be looking for feedback, but how much could they realistically change in 9 months for 23 different jobs? It looks cool, but that's it. Once the novelty of it wears off, the game will begin to feel stale.
Big concern number 2 is that evolved mode is going to replace reborn mode (likely no matter how poorly it's received) and the fact that the 2 new jobs and all jobs going forward will only have evolved mode is proof of that.
I love this game, I have put more hours into just FFXIV than I have my 5 next most played games combined and I am extremely excited for Evercold and hopeful that during the next fanfest every doubt I have will be made completely null but I am still deeply concerned for what this will do to the game.
For further context of which jobs I like the most per role
Tank: Paladin
Healer: Sage
Melee DPS: Dragoon
Physical Ranged DPS: Bard
Magical Ranged DPS: Black Mage

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