Is it just me or did they change the summons to leave by fading out rather than flying up with 7.5? At least with Garuda/Titan/Ifrit.
Wondering if that has anything to do with future changes for the job.



Is it just me or did they change the summons to leave by fading out rather than flying up with 7.5? At least with Garuda/Titan/Ifrit.
Wondering if that has anything to do with future changes for the job.


You're right. Just logged in to test, the summons land as before, and major summons still play their desummoning animation as before (or at least Temu Bahamut did) but the minor summons just fade out where they stand. Huh. Might also just be a bug of course.

I put that in the in-game bug forum last week. I don't like making the summons smaller than normal size but this is making it tempting
Off topic, but missing animations for certain summons is listed as a known issue for patch 7.5.
An issue with arcanists and summoners wherein executing actions with certain pets results in an incorrect motion displaying when the summoned pet leaves the battlefield.
Thinking a bit more about it, evolved jobs are also about giving the player more freedom in how they want to play and SMN already has that, for example allowing you to choose between Ifrit, Garuda and Titan in whatever order you want.
So I have even less of an Idea what they want to simplify about it.

You only have that freedom after Bahamut/Phoenix, really. After Sol you pretty much always use Titan because he's strongest under raid buffs. On top of that, you're also locked to a rigid cycle where mechanics can result in you entirely skipping parts of your rotation.Thinking a bit more about it, evolved jobs are also about giving the player more freedom in how they want to play and SMN already has that, for example allowing you to choose between Ifrit, Garuda and Titan in whatever order you want.
So I have even less of an Idea what they want to simplify about it.
Evolved mode can honestly be the thing that finally fixes SMN after 2 expacs of little development. There's a lot of potential ways to make it interesting and I honestly can't help but ruminate on what I would want!



Main thing they'll probably address somehow would be when you can use Bahamut/Phoenix. The main issue with the job right now is what to do when you run out of gem summons but don't want to use Bahamut because some downtime is coming up soon, where you'd just be stuck spamming RuinIII for a bit.
With raid buffs out of the way we at least don't have to be annoyed by having to use normal Bahamut/Phoenix on raid buffs as opposed to Solar, but I kinda expect Solar to become an upgrade to normal Bahamut while keeping normal Bahamut available as an egi glamour/action skin.
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