I don't think I'm in the minority saying this but is this system while it seems exciting and cool on the surface isnt it just that? I understand we're watching early concepts but from the reveal I don't see it changing much from what was shown.
It feels as though the hype is just for "omg this is different" but I don't see it as better or giving players significantly more agency when deciding what they're going to do next in their rotation. Just hit glowy bar next and you will do okay. I do however think it gets a bit closer to that, Bard was interesting making it seem a little more of a support which it really hasn't been since the glory days of 1.0. but what they've revealed in the showcase didn't seem revolutionary in the slightest. Though I cant speak for everyone it would be nice to actually have a combat system that rewarded good on the fly thinking instead of just hit glow next. But again it seems like everyone already loves the way the game plays and how jobs play already so I could just be in the minority. Been playing since 1.0 and it feels like the combat system has progressively gotten worse over the past 12/13 years (I personally believe this game peaked in Heavensward) and it's taken them 12-13 years to even look at the combat system for meaningful changes, or at least what appears to be their attempt at meaningful changes.
I don't want ruin peoples day about it I understand alot of people really like the game and everything that it currently is and enjoy getting excited about whatever thing they showcase next. But from someone who's been playing for a very long time, I genuinely cant remember the last time any news for FFXIV actually excited me about the game. And it worries/saddens me a bit that this is a really good opportunity for them to make the game (in my view) alot better, the combat rewarding being skilled at a job and being able to make good decisions on the fly based on what your group/raid needs.

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