ok, it's not broken but it's unbalanced
ok, it's not broken but it's unbalanced
It's already been mentioned that all the algorithms regarding damage reduction and shit is going to be re-done as part of the battle changes.
Seriously, when will people LEARN TO READ?
Several, several problems with this.
1) Use THE DEVELOPMENT TAGS. You can't make threads and just complain complain complain about every little detail, and not leave breadcrumbs so the 'developers' know you have a proposal or an issue. It's even in a sticky at the top of the general discussion board titled.. oh my holy god 'PLEASE USE DEV TAGS'!!!!
2) As many others here have said, it will probably be reworked along with 'EVERYTHING else' that is going to be changed with battle and skill issues.
3)Yes, I preferred the ffxi standard where duration was based on level + level of protect / shell up to 30 minutes.
4) If you haven't noticed, or are just stubborn then you would know that they are 'going' to be doing a lot of damn work to this game. It's people like you with constant negativity that are bringing this general discussion board into a very deep dark hole.
It's not broken it was over powered before.
I rip the axe from the head Covered in blood and brains Leave the body lying dead Ready to strike again
My sword cuts through clothes and skin Like a hot knife cuts through snow I smile as the bastard screams When I twist my sword
Sword in my hand Axe on my side Valhalla awaits me Soon I will die Bear skin on my back Wolf jaw on my head Valhalla awaits me When I'm dead
Viking Job Please!
which article they talk about this damage reduction?
Uh, the Protect and Shell nerf (as I like to call it) after that update was needed. Before they were changed, you could cast Shell and cut Grass Raptor's flame breath by some ridiculous amount, like 50% or something. There was absolutely no fear of death when you had it up. When you got Shell 2 and Protect 2, the changes between tier 1 and tier 2 were insignificant.
It seems when they nerfed Protect 1 and Shell 1, they just made Protect 2 and Shell 2 the power that Shell 1 and Protect 1 were at prior.
So, what's wrong with it? Nothing. It got balanced, that's all.
it seem the tier one version of both spell would later be a spell used around 10 So for now use what they give you. Seem they also going to add new raise 1-3 from the new dev post they made today. Please stop using the word "Broken" if you don't know how to use the word.
Shell 2 isn't as good as Shell 1 was before that patch
Then we should be hearing something soon from the devs on the Triple Triad thread. :P
...No I'm nowhere close to being done, people.
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