it's not as good as it was before the November patch, seem they only cut the damage around 10%
mages die a lot from Devilet or another mobs spell during the behest or levequest


it's not as good as it was before the November patch, seem they only cut the damage around 10%
mages die a lot from Devilet or another mobs spell during the behest or levequest
Last edited by Evangela; 03-29-2011 at 10:34 PM.
It's not broken it was over powered before.
I rip the axe from the head Covered in blood and brains Leave the body lying dead Ready to strike again
My sword cuts through clothes and skin Like a hot knife cuts through snow I smile as the bastard screams When I twist my sword
Sword in my hand Axe on my side Valhalla awaits me Soon I will die Bear skin on my back Wolf jaw on my head Valhalla awaits me When I'm dead
Viking Job Please!


Uh, the Protect and Shell nerf (as I like to call it) after that update was needed. Before they were changed, you could cast Shell and cut Grass Raptor's flame breath by some ridiculous amount, like 50% or something. There was absolutely no fear of death when you had it up. When you got Shell 2 and Protect 2, the changes between tier 1 and tier 2 were insignificant.
It seems when they nerfed Protect 1 and Shell 1, they just made Protect 2 and Shell 2 the power that Shell 1 and Protect 1 were at prior.
So, what's wrong with it? Nothing. It got balanced, that's all.
Solution: Get to rank 48 and get your Protect II and Shell II. (I don't understand this game... You actually need to play to get better omg...) /sarcasm
What's with everyone wanting everything right from rank 1 and then calling this game too easy... Imp's special attack are easily dodgeable if you keep range, you're a mage, you're supposed to keep range... Or SE should "fix" that too? And make everyone melee?


Shell II is the sameSolution: Get to rank 48 and get your Protect II and Shell II. (I don't understand this game... You actually need to play to get better omg...) /sarcasm
What's with everyone wanting everything right from rank 1 and then calling this game too easy... Imp's special attack are easily dodgeable if you keep range, you're a mage, you're supposed to keep range... Or SE should "fix" that too? And make everyone melee?
and you can't dodge those spell if you solo and the mob target on you
I rip the axe from the head Covered in blood and brains Leave the body lying dead Ready to strike again
My sword cuts through clothes and skin Like a hot knife cuts through snow I smile as the bastard screams When I twist my sword
Sword in my hand Axe on my side Valhalla awaits me Soon I will die Bear skin on my back Wolf jaw on my head Valhalla awaits me When I'm dead
Viking Job Please!
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