It's getting even worse once you realize that devs have made these changes because of Switch 2 release as they know switch 2 players won't be able to utilize that many buttons and will be left behind. Just like with controllers. Then you understand that these changes weren't because "they listened to the community". Nah, it was all part of the plan of less buttons = easier gameplay for switch 2.

I don't think that many buttons mean complexity or some thing, but when you remove RNG from jobs, those jobs become more and more homogenized and less unique and fun to play. Removing dots and you get a boring job. Remove rng and you get a boring sloppy job where you already know what to press. Why do that? Oh because it's hard to track all those things from a small view point... right...

I will wait to see how expansion goes but don't fool yourself into thinking that this company or any company in general cares about its public. It's all about money and careful planning with sweet-talk to ease the unrest.