Quote Originally Posted by Jeeqbit View Post
The only skill expression on healers since like Heavensward or Stormblood, has been their healing plan in high-end content ie. which heal for which mechanic. Coordinating with co-healer when to use Seraph, etc.
A big part of the problem is that many have been complaining about this since that era and not only have been ignored but then the devs just double down on their design. I'm curious what numbers look like. I assume at this point that pushing away all the career healers that spent all their game hours playing healer in a variety of content was worth it and that more people play healers across the board now? it certainly doesn't feel that way but maybe I'm missing something. I mean if that's not it I'm not sure what we're doing.