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Thread: Evolved BRD ?

  1. #61
    Player
    Liuba999's Avatar
    Join Date
    May 2026
    Posts
    1
    Character
    Angie Stormcaller
    World
    Ragnarok
    Main Class
    Machinist Lv 100
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  2. #62
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,384
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Why do the songs still have to be so passive? They’re still just glorified stances. I’d probably have liked this version if they made our dps stances into actual dps stances and let the support be actual spells to maintain like they used to be with an actual resource cost.

    But no, I guess it’s too taxing or something so let’s copy+paste an archery mechanic from Monster Hunter instead, because clearly the fair-voice poet class that sings to make people feel better needed to parkour more . Wide Volley already fulfills the ‘do a cool backflip attack’ animation goal anyway. Also frankly the animation of the cast attack was frankly so underwhelming, it looks awfully piddly for something you have to cast. Sage’s nigh-intangible Pneuma is more exciting lol - and you only know it works if you hear the sound of a plane taking off.

    Also I can’t say I’m impressed by Bard songs getting the AST card treatment. Not like this, anyway. If the songs were separate effects from the dps rotation I’d possibly be into them, especially if they worked like songs used to (mp cost/drain, cast times, etc). But just random passive effects that you get for following your basic damage rotation? It sucked before when it was passive, small % damage boosts and it’ll suck when it’s a small regen.

    And as I’ve said a million times before: if Monks suddenly starting punching things once every 20 seconds and throwing Fireballs the rest of the battle, people would very rightly say ‘what in the world is this monstrosity? It’s not a Monk or a Black Mage’. If they gave Dragoon jumps to Dancer but it’s ok because Dragoons have guns now? I simply cannot understand why that’s not ok to ask about XIV’s Bard. Even Sage at least follows the basic concept from the traditional version of ‘uses offensive and healing magic equally’ (in theory).

    Evolved Bard really screams to me ‘we don’t know what to do with this job’s identity because we refuse to admit we screwed up from the start so here’s Summoner again but this time with parkour’. But it’s also hilarious that they only created Bard because they genuinely thought ‘nobody would want to play a Hunter job that just does arrows’, then spend the rest of the game’s lifespan reducing Bard to ‘Hunter job that just does arrows and has pulls a harp out their butt for 0.02 seconds every 20 seconds’. So much for ‘reinforced job identity’. I guess our identity now is…parkour? Idk

    Also, as an aside find it really weird to imagine someone singing a full song in 20 second lol
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  3. #63
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,820
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Connor View Post
    Why do the songs still have to be so passive? They’re still just glorified stances. I’d probably have liked this version if they made our dps stances into actual dps stances and let the support be actual spells to maintain like they used to be with an actual resource cost.
    Yeah like older MMORPGs had bards "weave" multiple songs, keep up multiple buffs at once, but this also caused a variable mana-drain based on how much you wanted to play concurrently. So you were constantly enabling and disabling songs, something like that would also be pretty cool. Made you feel pretty "bardy", tbh.
    (0)

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