

I'm curious how Evolved WHM has more damage buttons to press. Current WHM has Glare 3, Dia, Holy 3, Misery, Assize and PoM/Glare 4. Meanwhile, Evolved WHM seemingly only has Glare/High Glare, Holy and Holy Judgment. So it went from 6 currently, to 3 with Evolved.Evolved WHM seems to be... okay?
More damage buttons to press, mobility is down "doing DPS", while healing is offset automatically akin to the current lily system. The one big worry is: Will we actually ever need to heal?
If not, then at worst that new system is exactly as bad as the current one. It cannot be worse, so that's a positive element I suppose.
If any actual healing is required (given the massively shrunk healing toolkit it might very well be!) then the new system would be 100% superior.




From the perspective of “non glare GCD’s that contribute to damage” WHM currently has 15 per 2 minutes (6 blue lilies 2 red lilies 4 dia’s, 3 glare 4’s). new WHM would have 16 (12 casts of a GCD that give a sanctity stack and 4 casts of sanctuary)
So it’s a very slight increase to GCD’s not related to glare with an increase in the freedom of where they can be placed but in exchange you get a reduction in oGCD damage through POM and assize being deleted
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
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