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  1. #91
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,124
    Character
    Flan Vongola
    World
    Raiden
    Main Class
    Warrior Lv 90
    As a physical range main I'm glad 2min meta comes to an end. Im sure fflogs Andy will be in rage, but I couldnt be more happy.

    MCH feels like a burden in some cases. You're not contributing much than selfish dps.
    DNC is just a DPS extension for another DPS.
    BRD, while being a busy job and I loved playing literally piano; the multiple skill procs and never ending finishers on top of finishers were to much.

    As a pc player, I also vote for our own skill customization. Skill bloat never bothered me, hence I'd like to keep some buffs/skills seperated. I'm not talking about the 1-2-3 combos, but rather abilities/buffs that get consolidated into 1.
    (1)

  2. #92
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    989
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    I find it contradictory and strange that PLD gets to be MT while keeping Cover and WAR becomes OT even though they have Damnation. This MT/OT system should be a stance toggle that you can activate before combat for all tank jobs and not shoehorning some jobs into one role or another, imho.
    (4)

  3. #93
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,408
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Laerune View Post
    I am curios on how Scholar will play, we can combine certain skills to achieve higher healing or mitigation, will this be removed?

    White Mage will become a gcd healer, what about Scholar?
    I'm expecting most of the personal direct healing options to get removed, with Lustrate, Indom, and Excog being preserved as manual faerie actions while most of the utility oGCDs get consolidated or removed. More emphasis on pet wrangling while you spam Adlo or Broil sounds awful to me, but it seems like a thing they might focus on.
    (0)

  4. #94
    Player
    Sarantserel's Avatar
    Join Date
    Apr 2022
    Posts
    66
    Character
    Sarantserel Malqir
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Looking at the Evolved DRG Showcase again, it seems the job becomes a 1min Job.

    You probably start encounters using all your positionals and jump to get Wyrmwind Thrust and the Stardiver Combo, but after that, you get a positional every 10s, meaning you get a Wyrmwind Thrust every 30s. And with Jump on a 20s CD, you get a Stardiver combo every minute. With the rest of the rotation being filled with the now 1 button filler combo.

    This seems like such a downgrade in flow to current DRG if only because we went from a filler that was pretty unique to DRG, with its looping 2 filler combos being the backbone of its rotation, to just spamming 1 button with a positional thrown in there every 10s and a 2nd button you'll press 5 times in a row every minute.
    (7)

  5. #95
    Player
    Miradelle's Avatar
    Join Date
    Mar 2023
    Posts
    153
    Character
    Miranda Vara
    World
    Mateus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Sarantserel View Post
    Looking at the Evolved DRG Showcase again, it seems the job becomes a 1min Job.

    You probably start encounters using all your positionals and jump to get Wyrmwind Thrust and the Stardiver Combo, but after that, you get a positional every 10s, meaning you get a Wyrmwind Thrust every 30s. And with Jump on a 20s CD, you get a Stardiver combo every minute. With the rest of the rotation being filled with the now 1 button filler combo.

    This seems like such a downgrade in flow to current DRG if only because we went from a filler that was pretty unique to DRG, with its looping 2 filler combos being the backbone of its rotation, to just spamming 1 button with a positional thrown in there every 10s and a 2nd button you'll press 5 times in a row every minute.
    People got so enchanted by the positional system being really cool that they didn't realize it's only 3 positionals every 30 seconds. That is NOT difficult to pull off at all, even without the high jumps ..

    I'm also convinced that most people that go "omg that's so cool" over the years about job changes are the ones that never even play the jobs, then play the job for like a couple of weeks and then never again.

    Hoping they add something more in these next 8 months, but SQE's track record isn't exactly immaculate. The problem is also that everything they revealed is "work in progress, we don't have this to show yet, see more at Berlin" while having a SET DATE on January, meaning they are gonna feel pressured to fit everything in before the deadline.
    (6)
    Are you ready to devolve to the next level with devolved mode?

  6. #96
    Player
    MayuAmakura's Avatar
    Join Date
    Jun 2024
    Posts
    611
    Character
    Mayu Amakura
    World
    Alpha
    Main Class
    Ninja Lv 100
    I appreciate the removal of 2 minute meta but I didn't think it would go into this bad way.

    - Why remove buffs? They were unique, no need to do that.
    - Why bards songs are now easy to execute and no longer need to think about if they overlap or not?
    - Why WHM looks so awful and depressing? So many topics opened right now on internet where people's main concern is how WHM looks extremely boring to play and just nothing better.
    - Why Main / Off tank now?
    - Will PF now force everyone to be evolved and not old style?

    Seems like this is bigger homogenization than anything seen before. Remove many abilities, make it simplified and there ya go.
    (4)

  7. #97
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,408
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MayuAmakura View Post
    - Will PF now force everyone to be evolved and not old style?
    They said that it will be numerically superior to Reborn, so you will probably be asked to use Evolved assuming there isn't a toggle to force it in the PF listing.
    (1)

  8. #98
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,732
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Daralii View Post
    They said that it will be numerically superior to Reborn, so you will probably be asked to use Evolved assuming there isn't a toggle to force it in the PF listing.
    Numerically superior "by how much"? Because from what I could tell based on what they said, it will be "just a bit" which is probably within 1%. If we cared about that, we'd be barring Summoners from getting the dedicated Caster position when Black Mage & Pictomancer exist, which we are not doing - are we?

    The most important factor of how much damage you will be doing is still going to be which kit you can actually play better. If you are a god made flesh using a Reborn kit but flop around like a fish out of water with Evolved Kit, why switch?
    (3)

  9. #99
    Player
    Sarantserel's Avatar
    Join Date
    Apr 2022
    Posts
    66
    Character
    Sarantserel Malqir
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Miradelle View Post
    People got so enchanted by the positional system being really cool that they didn't realize it's only 3 positionals every 30 seconds. That is NOT difficult to pull off at all, even without the high jumps ..

    I'm also convinced that most people that go "omg that's so cool" over the years about job changes are the ones that never even play the jobs, then play the job for like a couple of weeks and then never again.

    Hoping they add something more in these next 8 months, but SQE's track record isn't exactly immaculate. The problem is also that everything they revealed is "work in progress, we don't have this to show yet, see more at Berlin" while having a SET DATE on January, meaning they are gonna feel pressured to fit everything in before the deadline.
    Agreed.

    And also, people are celebrating the death of the 2min meta and raid buffs, but to me this comes with some major problems as far as skill expression is concerned.

    I'll use RDM as it is my main, but often time the difference between doing poorly and great on RDM comes down to knowing when to spend and when to pool resources. There's also an element of when you start your melee combo as the 2min window approach in order to make sure your burst window contains 2 resolutions, and even 3 for pot windows. Having windows where you wanted to have damage to throw in meant that there was a skill to be developed to pool and then execute the combos within a targeted time window.

    Without even getting into Evolved, if Embolden is gone from Reborn instead of becoming a self buff, then you lost that entire dimension of skill expression.

    IMO the 2min meta started by EW was a bad idea, but the solution wasn't to just completely remove party synergy, but instead go back to the system that existed prior, aka, having buffs across class spread on 4 different timers (60s, 90s, 120s, 180s). The 2min meta led to the rework of PLD and BLM because they were jobs with a flat damage profile meaning that while their damage between burst was higher, they barely contributed to party bursts compared to jobs with spiky damage profiles. But in ShB, since "spiky" jobs weren't always bursting at the same time, they had buff windows where they were doing way less damage than the steady DPS BLM.

    And like just in general, I do NOT see where this new DRG has room for skill expression. It seems to come down to "do you do left or right positional first" which is not really a choice and "when do you use your jump charges" with the only restriction being making sure you don't overcap. That's it. That's about as much depth as current SMN which is a job I find dreadfully boring to play because there's no significant planning or execution friction to it.
    (4)

  10. #100
    Player
    Akava's Avatar
    Join Date
    Aug 2013
    Posts
    105
    Character
    Akava Buvelle
    World
    Cactuar
    Main Class
    Samurai Lv 100
    I personally really dislike making combos 1 button. It basically results in glare spam with different animations. Also like a few have said, I keep track of what positional is coming up based on button placement. If evolved mode ends up being the superior output like they say it'll be, that would suck for me.
    (9)

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