Quote Originally Posted by Sazuzaki View Post
Not exactly because it would be dependent on receiving direct damage that you'd only get from holding aggro. This would result in a situation where people want MT because more damage, and if not that, it would present the old con of wanting to be in one stance because of damage. But if the argument is to allow MTs to be playable as OTs or vice versa, I think it's a decent solution that could serve well if balanced properly to return some flavor to the tanks.
Hrm, maybe.

I mean the idea has some merit.

I will say that it sounds needlessly complicated though, since it fixes a problem that from all available evidence just... isn't one. We know from the healer split that there isn't an inherent issue with it, we know from other MMORPGs and this one that such a split is not an overall detriment to a class setup and we know from >30 years of MMORPGs that players readily accept the concepts of MTs and OTs in class design.

Plus it then introduces another button, when we finally got SQEX to finally reduce the bloat. Of course, it could be something you flip in the character screen or so, outside of combat only. Or maybe even on a jobstone level, there's an MT Paladin jobstone and an OT Paladin jobstone, basically?