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  1. #111
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,444
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    With all the negative feedback on this topic. I think if they dont have a good showing of the other tanks and how MT and OT can work together in content live on stream, then I can see them rolling back this entire thing and just keeping it how it is with all tanks being able to MT or OT.
    (1)

  2. #112
    Player
    RaionKansen's Avatar
    Join Date
    Aug 2022
    Location
    Ul'dah
    Posts
    148
    Character
    Raion Kansen
    World
    Behemoth
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Derio View Post
    With all the negative feedback on this topic. I think if they dont have a good showing of the other tanks and how MT and OT can work together in content live on stream, then I can see them rolling back this entire thing and just keeping it how it is with all tanks being able to MT or OT.
    I don't think they're going to pay much attention honestly.
    People are going off such a small amount of information and working themselves up for no reason.

    We will probably have to wait until we see the other tanks and more realistically, wait until we can actually get into the first tier of Savage.

    They also have to find some way to address there being 5 tanks and making it so there's at least some reason people might not want to just run 2 of the highest dps tanks for everything. Maybe people will still do that, but maybe it will cause the healers or the rest of the party to suffer because of it. Who knows, the content isnt out yet.
    (3)

  3. #113
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,126
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Emitans View Post
    I do not understand how Dark Knight, who's design has encouraged counterattacking since its FFXIV debut, is supposed to be a supportive tank, but Paladin is a counterattacking tank. Despite it's supportive fantasy and it continues to have Passage of Arms (with an AoE heal added to it). This is not the complaint of a salty DRK main. It's actually my second favorite tank. PLD is the job I raided savage on.
    I mean I agree as a PLD main I love the jobs protector vibe; I think design wise outside of DT's 2 minute meta and PLDS rotation feeling a bit bland to me the job felt perfect, Now it feels like PLD's getting forced to be a selfish tank compared to other tanks which to me just makes no sense for PLD.

    I'm really against the idea of forcing tanks into MT or OT roles it just feels stupid, it was bad with the pure/barrier healer split too, frankly It did not make healer more interesting it just made astro bland while making white mage the same and scholar the same while adding another scholar.

    When people say we want more job identity that's true, but wanting more job identity isn't forcing jobs into different sub categories, Frankly forcing PLD to be a MT just restricts how I play the game and makes the game worse because I enjoy flexing to MT and OT.

    Quote Originally Posted by Derio View Post
    With all the negative feedback on this topic. I think if they dont have a good showing of the other tanks and how MT and OT can work together in content live on stream, then I can see them rolling back this entire thing and just keeping it how it is with all tanks being able to MT or OT.
    No we're screaming at walls here frankly, don't expect any changes for a long while. I mean look at healer mains they've been screaming for improvements for ages and haven't got anything.
    (2)

  4. #114
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,491
    Character
    Alondite Ragnell
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    If it goes poorly, they will address feedback on it surely. But not until 9.0.

    A big issue that got XIV into the rut its in right now is the devs aren't all that great at pivoting quickly.
    (2)

  5. #115
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    968
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Honest question. What do you all think has been the case for the last 13 years of this game's history, besides the player base deciding what the optimal main and off-tank is at a given time for higher-end content? What do you think is happening right now, besides SE simply designing around that? Do you think that designated off-tanks are going to be completely incapable of tanking? Really?

    Saying this again, it's ego and uncertainty that are driving this conversation.
    (4)
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  6. #116
    Player
    Sayurichan's Avatar
    Join Date
    Jul 2019
    Location
    Uldah
    Posts
    4
    Character
    Sayuri Shoji
    World
    Shiva
    Main Class
    Black Mage Lv 100
    People need to relax until more details are available. By my best guess, "main tank" simply means most likely two things

    1) Having slightly better self-protection and
    2) Having more "counter attacks" than off-tanks (use a "defend" skill like Shelltron, get hit, able to do a counter skill)

    If that's the case that does not mean you won't be able to tank as an "off-tank", you just won't have the "counter attack" play style. And with off-tanks having less self-protection, yet still able to survive tank busters, it could mean healers would need to spend 1 or 2 more GCDs to heal after a tank buster, reducing the advantage of taking two off-tanks for higher damage.

    With this, I don't mind this change, quite the contrary. We'll just have to wait and see until more details are available.
    (1)

  7. #117
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,126
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Atreus View Post
    Honest question. What do you all think has been the case for the last 13 years of this game's history, besides the player base deciding what the optimal main and off-tank is at a given time for higher-end content? What do you think is happening right now, besides SE simply designing around that? Do you think that designated off-tanks are going to be completely incapable of tanking? Really?

    Saying this again, it's ego and uncertainty that are driving this conversation.
    I feel like your missing the entire point here and that its not ego.

    I'm a PLD main and don't want to be pushed into the MT role only, as I like to flex on Paladin, a lot of wars/gnb/drks feel the same way they dont want to just be put into one box.

    If the offtanks are fairly capable of tanking then MT becomes entirely useless which is a key issue you'd just run two Offtanks for the extra party support.

    Quote Originally Posted by Sayurichan View Post
    People need to relax until more details are available. By my best guess, "main tank" simply means most likely two things

    1) Having slightly better self-protection and
    2) Having more "counter attacks" than off-tanks (use a "defend" skill like Shelltron, get hit, able to do a counter skill)

    If that's the case that does not mean you won't be able to tank as an "off-tank", you just won't have the "counter attack" play style. And with off-tanks having less self-protection, yet still able to survive tank busters, it could mean healers would need to spend 1 or 2 more GCDs to heal after a tank buster, reducing the advantage of taking two off-tanks for higher damage.

    With this, I don't mind this change, quite the contrary. We'll just have to wait and see until more details are available.
    People shouldn't really just relax until more details are available they should have explained the vision better if they wanted people to relax.

    Also yet again if offtanks can main tank pretty well then MT becomes entirely useless where you should bring two OT's for the added party mitigation which is more important.

    funny thing is people like the flexibility of being able to MT and OT, Tanks shouldn't have to be split to be "unique"
    (3)
    Last edited by Rithy255; 05-02-2026 at 03:06 AM.

  8. #118
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    968
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rithy255 View Post
    I feel like your missing the entire point here and that its not ego.

    I'm a PLD main and don't want to be pushed into the MT role only, as I like to flex on Paladin, a lot of wars/gnb/drks feel the same way they dont want to just be put into one box.
    For most, no, I'm really not.

    Cool, so I'm sure you noticed Intervention applying the same Surcoat of Satisfaction buff. And Cover having such a short cooldown. What I see tells me you'll be just fine OT'ing if that's what you want.
    (1)
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  9. #119
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,126
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Atreus View Post
    For most, no, I'm really not.

    Cool, so I'm sure you noticed Intervention applying the same Surcoat of Satisfaction buff. And Cover having such a short cooldown. What I see tells me you'll be just fine OT'ing if that's what you want.
    I mean its really not about ego. Its about how warrior will likely be made to play off tank a lot more, not everyones going to be happy with that; I also like flexing to MT/OT.

    And if PLD's intervention applies the same buff then whats even the point of making it a MT? Just seems like a very odd choice to me.
    (1)

  10. #120
    Player
    Messiah601's Avatar
    Join Date
    Jun 2019
    Posts
    4
    Character
    Valen Bree
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Just another WAR main here who prefers to MT:
    This change will bring more restriction to the role than it is worth, as it did with pure/shield healers. I think the correct move would be to give both tanks and healers a stance to swap into if they're dead set on MT/OT and pure/shield. Personally, I don't think the tank role has ever been in a better state than it is now and although I'm super excited for the big mix-up that Evolved mode will bring to combat, I'm equally concerned that my favorite job/role (WAR/MT) will feel much worse in 8.X.
    (1)

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