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  1. #101
    Player
    Mukuku's Avatar
    Join Date
    Apr 2026
    Posts
    13
    Character
    Mukuku Muku
    World
    Spriggan
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Mikey_R View Post
    I think you are overestimating how many people actually care about doing the absolute best when they are in a group of random people. You just cannot control everything, so most people just shrug off the inevitable minor damage loses.
    Yeah... no. There is an astounding amount of players that care about DPS in content where the DPS is completely irrelevant.
    (1)

  2. #102
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,491
    Character
    Alondite Ragnell
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    I personally would place money on Off Tank being the better of the two, and double OT being meta.
    (5)

  3. #103
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,126
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Oizen View Post
    I personally would place money on Off Tank being the better of the two, and double OT being meta.
    Sounds about right, OT's likely going to do more damage as a baseline and generally speaking when have tanks ever needed the extra mitigation SE tends to overestimate how much mitigation is important, Tanks are already incredibly invincible. The extra possible raid wides these OT's give out is going to be way more valuable then having more mitigation on already immortal tanks.

    I honestly think this system just is terrible; the whole pld change could be done without forcing it into MT and other tanks into OT, they literally have a skill called intervention, just reward that as well as holy sheltron and wow! almost like we didn't need these unnecessary tank changes at all.
    (1)

  4. #104
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    489
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Oizen View Post
    I personally would place money on Off Tank being the better of the two, and double OT being meta.
    I think this outcome is very likely, and honestly expected.

    If the game wants to create a real distinction between Main Tank and Off Tank, then there has to be some kind of meaningful trade-off or punishment for ignoring that distinction.

    Otherwise, if an Off Tank can still function perfectly well as a Main Tank, or if a Main Tank can still bring most of the Off Tank value, then the roles stop having a real identity. At that point, everyone will naturally just pick whatever gives the most value, and double OT becoming meta would be the obvious result.

    So either Off Tank needs to be clearly weaker at actually tanking, or Main Tank needs to be clearly weaker at Off Tank utility. Without that separation, the system risks becoming too watered down, where the labels exist but the gameplay difference does not really matter.
    (1)

  5. #105
    Player
    nanovoid's Avatar
    Join Date
    Oct 2014
    Posts
    6
    Character
    Xahd Redstar
    World
    Sargatanas
    Main Class
    Ninja Lv 90
    No. This change is good (even though people can't help but be bias of their favorite jobs). You'll adapt and the world will keep spinning. I applaud SE for taking the risks they're taking in 8.0
    (3)

  6. #106
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,676
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mukuku View Post
    Yeah... no. There is an astounding amount of players that care about DPS in content where the DPS is completely irrelevant.
    I think we are going to have to agree to disagree on this point.
    (0)

  7. #107
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,741
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mukuku View Post
    Yeah... no. There is an astounding amount of players that care about DPS in content where the DPS is completely irrelevant.
    Not what you see in PF, at least not on Light DC.

    Nobody kicks for class. Ever. Quite the opposite, you are happy to fill non-standard if it means you wait 10 minutes less. Hence bringing two casters, one on a melee slot, etc etc.
    (0)

  8. #108
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,313
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Someone clearly hasn't seen the no MCH PFs on EU in the past years at some of its worst iterations. Oh you could definitely find a lot of spots open though, but it happens.

    It's not clear cut or black and white, there is no inherent bans happening DC wide, but it's also not a situation where 100% of the PFs will be free game either for certain jobs at specific balance times.

    And that's just PF that is generally more accepting than actual statics, see ultimate recruitment this expansion where PCT dominated.
    (0)
    Secretly had a crush on Mao

  9. #109
    Player
    Emitans's Avatar
    Join Date
    Apr 2015
    Posts
    361
    Character
    Faorin Shadowclaw
    World
    Balmung
    Main Class
    Dancer Lv 100
    I do not understand how Dark Knight, who's design has encouraged counterattacking since its FFXIV debut, is supposed to be a supportive tank, but Paladin is a counterattacking tank. Despite it's supportive fantasy and it continues to have Passage of Arms (with an AoE heal added to it). This is not the complaint of a salty DRK main. It's actually my second favorite tank. PLD is the job I raided savage on.
    (1)
    Last edited by Emitans; Yesterday at 06:32 PM.

  10. #110
    Player
    Terhix's Avatar
    Join Date
    Dec 2021
    Posts
    171
    Character
    Thane Ryder
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Emitans View Post
    I do not understand how Dark Knight, who's design has encouraged counterattacking since its FFXIV debut, is supposed to be a supportive tank, but Paladin is a counterattacking tank. Despite it's supportive fantasy and it continues to have Passage of Arms (with an AoE heal added to it). This is not the complaint of a salty DRK main. It's actually my second favorite tank. PLD is the job I raided savage on.
    DRK has not have any mechanics related to parry for multiple expansions now. TBN doesn't yield you any extra dps(*) nor does it require you to be the MT to use. From pure job fantasy perspective DRK being a designated OT is a perfect opportunity to actually bring the OG FF DRK job fantasy which is spending HP for DPS, something XIV DRK never had except for PvP DRK designed by Mr Prime. PvP TBN and Shadowbringer interaction is 10x more interesting than the effective MP refund we have now.

    Regarding dev panel PLD: yes PLD got a heal follow up on wings, but it lost the healing effect on Divine Veil so that's not really a buff, and Divine Veil went from 90s to 120s cooldown, so overall its party support got nerfed. We've only seen half of the horse for now and we won't really know what they mean to do with offtanks until we see an example.

    (*) You get a little bit of aDPS gain by banking dark arts for 2min burst, but even that you usually do by putting TBN on a squishy for a raidwide before 2min comes up.
    (1)

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