I don't think it is right to provide feedback at this stage, it is still in early development and things can change, so it seems more applicable to ask question. However, even then, it might be better to just wait until the media tour. Things change, even between the media tour build and what we get on release, so there is plenty of time for things to change. We just do not know enough so drawing any sort of concrete conclusion is, in my opinion, meaningless.
Going by how the game works now. Assuming 2 different MT tanks, since the buffs will be different, it stands to reason they will stack and so both tanks would get the benefit. This is also assuming the counter works the same or similar enough to Paladin. The questions then become 2 Paladins. Chances are, the buffs from Holy Sheltron and Intervention are 'the same' and so override each other, but we do not know for certain, they might not due to the interaction with the counter. The other scenario is when you have a Reborn Paladin and Evolved Paladin. Who knows how they are going to interact with each other, considering they both have different buffs with different uses. It might just be the case that the devs say, tough luck. The situation is only going to come up in the easier content, so DPS doesn't matter, in the same way you cannot stack TBN, or any raidwide. With premade parties, the situation shouldn't come up, so the 'issue' doesn't appear where it matters.
If you don't need the defensive, you use it anyway. You can stack up to 2 charges of the defensive, so you wait until you are close to getting the second stack before using it. Technically, that is the optimal way to use the Oath Gauge now, but I guarantee most do not in most circumstances.
I do think it is fine to worry about how it is going to end, I was as well and have been quite vocal about counters in the past, however, that was all based on the old system, with fixed boss encounters, rigid rotations and the 2 minute meta to contend with. With the 2 minute window gone, rotations, from what we have seen across all the jobs shown, are much more flexible and potentially a change in how encounters play out, there is enough of a shake up (that I didn't anticipate) that it might work. In this case, I am willing to at least try it out, see how it all works go from there. At this point, jumping to conclusions, making too many assumptions etc. is just going to be bad and, unfortunately, the best thing to do is just wait and see.



Reply With Quote

