Quote Originally Posted by Potchi View Post
BUT! If this leads to job diversity and giving tanks actual identity and uniqueness then I am 100% for this change. We need this desperately and for those of you who feel strongly about wanting to stay main tank, would ask that you take a breath and wait to reserve final judgement until we see what the off tanks can do.

For those saying to give the tanks freedom to switch between main tank and off tank, I am against this as well. As soon as you do that, why cant white mage have a slider to switch between pure healer and shield healer? Once you do that, jobs start losing identity again. When square enix mentioned player freedom, it was for character expression and how to manage your time, not for a job being able to be played however it wants leading to identity crisis and homogenization. You are taking things out of context.

So let’s all wait and see what the other tanks can actually do and if the off tank gameplay looks fun. Otherwise, you are basing your complaint on a title alone, and hate to say it but that just becomes a “No! I’m the Star Player!” complaint with no real substance.
We wanted them to strengthen job identity, not wipe the slate clean and create new identities that weren't there before.

Additionally, it doesn't matter to me what the off-tank gameplay looks like whatsoever, the parts of the main tank gameplay that appeal to me are managing the boss' position, and managing my own survival as I take devastating attacks, and these changes seem poised to make this not a part of my optimal kit.