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  1. #91
    Player
    RaionKansen's Avatar
    Join Date
    Aug 2022
    Location
    Ul'dah
    Posts
    116
    Character
    Raion Kansen
    World
    Behemoth
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Jeeqbit View Post
    To a large extent, Reborn mode existing likely means they can't create a drastic difference, because if the main/off tank split doesn't exist in Reborn mode then well... this limits the scope a lot. Which is in addition to the fact they all have to be able to main tank solo in many cases such as alliance raids and 4-person content.
    The changes will probably me mirrored even in Reborn mode. Same applies to traditional party-buffing jobs
    (0)

  2. #92
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,307
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by RaionKansen View Post
    The changes will probably me mirrored even in Reborn mode. Same applies to traditional party-buffing jobs
    Interesting thing though, is that the picture by OP shows "Evolved Mode" in the top-right corner, suggesting it is specific to Evolved Mode.

    They may have a "main tank" and "off tank" slot set when clicking the button to set specific role types, but that might be the extent of it in Reborn mode.
    (0)

  3. #93
    Player
    Terhix's Avatar
    Join Date
    Dec 2021
    Posts
    167
    Character
    Thane Ryder
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by RaionKansen View Post
    The changes will probably me mirrored even in Reborn mode. Same applies to traditional party-buffing jobs
    They were very explicit and Yoshi himself repeated during the dev panel that MT/OT split applies only to Evolved mode, 2min is dead in both modes. Slide at 6:11:54 in day 1 livestream VOD.
    (2)

  4. #94
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,738
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Terhix View Post
    They were very explicit and Yoshi himself repeated during the dev panel that MT/OT split applies only to Evolved mode, 2min is dead in both modes. Slide at 6:11:54 in day 1 livestream VOD.
    Yeah to me this just indicates that tools that explicitly are more about others (Heart of Light) etc are now a thing for one role, while tools more about yourself (the new counterattack, such stuff) are for the other role.
    (1)

  5. #95
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,671
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mukuku View Post
    DPS is always going to matter to a lot of players, regardless of whether it is actually needed to clear the content or not.
    I think you are overestimating how many people actually care about doing the absolute best when they are in a group of random people. You just cannot control everything, so most people just shrug off the inevitable minor damage loses.
    (1)

  6. #96
    Player
    Griphyt's Avatar
    Join Date
    Apr 2011
    Posts
    62
    Character
    Saint Griphyt
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    All of you forget that war, drk and gnb arenot real y tanks they most dps jobs in other games i fine this change so good i still remember when i sea the girar time drk was a tank that was so disapointed
    (0)

  7. #97
    Player
    Griphyt's Avatar
    Join Date
    Apr 2011
    Posts
    62
    Character
    Saint Griphyt
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    I forget to mention that this change open to war do arm break, body break and more to lower enemy stats, and drk make bio o drain atak and drain life to make enemy weaker my really doubt is gnb couse this jobs really must be a Job dos but maybe the Job can debut in some ways idk
    (0)

  8. #98
    Player
    Terhix's Avatar
    Join Date
    Dec 2021
    Posts
    167
    Character
    Thane Ryder
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Carighan View Post
    Yeah to me this just indicates that tools that explicitly are more about others (Heart of Light) etc are now a thing for one role, while tools more about yourself (the new counterattack, such stuff) are for the other role.
    Yeah. I hope we get to see some OT gameplay in Berlin because right now it seems like PLD has it all, though I think it's worth noting that PLD lost the heal on Divine Veil. We already have some split in party mitigation between barrier + heal tanks (WAR PLD) and magic / half phys mits (DRK GNB), I can see a world where the OT party mits are just stronger and/or have shorter cooldowns. MT will still have the tools, just like regen healers have mits / barriers, but barrier healers are just better at it.
    (0)

  9. #99
    Player
    Aluja89's Avatar
    Join Date
    May 2018
    Posts
    468
    Character
    Aluja Bright
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    People getting angry and disappointed with their own assumptions, on top of that didn't learn a thing the last 7 years.

    You're all ridiculous.
    (1)

  10. #100
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    481
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    For me, the idea of separating tanks into **Main Tank** and **Off Tank** is not something I see as positive.

    I was hoping for more depth in tank design. This direction feels a bit too quick and restrictive, almost like the roles were separated in a simple way rather than giving each tank a deeper defensive identity.

    What I would prefer is something like **Dynamic Defense Profiles**: every tank remains a full tank, but each one responds differently to incoming danger, such as Heavy, Multi-hit, or Magic attacks, instead of being labeled as “the tank” and “the support tank.”
    (1)

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