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  1. #1
    Player
    Teuciont's Avatar
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    Oct 2011
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    Teuciont Arbedechi
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    Hyperion
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    Pugilist Lv 50
    In response to the dev post, doesn't that just mean equipment will make even less of a difference than it does now? Are they talking about the base stats in particular? Or the extra stats like attack and enmity, which are also available from materia?
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  2. #2
    Player
    ShivenCasull's Avatar
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    Ul'dah
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    Shiven Casull
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    Excalibur
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    Gladiator Lv 50
    Quote Originally Posted by Teuciont View Post
    In response to the dev post, doesn't that just mean equipment will make even less of a difference than it does now? Are they talking about the base stats in particular? Or the extra stats like attack and enmity, which are also available from materia?
    It means pure stat stacking melding won't be as powerful, which is what you're talking about yes?
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  3. #3
    Player
    Teuciont's Avatar
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    Teuciont Arbedechi
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    Hyperion
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    Quote Originally Posted by ShivenCasull View Post
    It means pure stat stacking melding won't be as powerful, which is what you're talking about yes?
    That was my first problem, my second being that gear needs to be more important than it is now so that there's a sense of gear progression. I believe I found this video on these forums, but I'll post it again for people to see because I feel it really gets the point across, especially with how they're handling 2.0 in comparison to WoW and XI:
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  4. #4
    Player
    ShivenCasull's Avatar
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    Shiven Casull
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    Excalibur
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    Gladiator Lv 50
    Quote Originally Posted by Teuciont View Post
    That was my first problem, my second being that gear needs to be more important than it is now so that there's a sense of gear progression. I believe I found this video on these forums, but I'll post it again for people to see because I feel it really gets the point across, especially with how they're handling 2.0 in comparison to WoW and XI:
    Why does there need to be a "sense of gear progression." I would rather not have the problem WoW faced when it went from vanilla -> bc (when my 6 months worth of raiding went down the drain with a few greens)
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  5. #5
    Player
    Teuciont's Avatar
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    Teuciont Arbedechi
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    Hyperion
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    Pugilist Lv 50
    Quote Originally Posted by ShivenCasull View Post
    Why does there need to be a "sense of gear progression." I would rather not have the problem WoW faced when it went from vanilla -> bc (when my 6 months worth of raiding went down the drain with a few greens)
    They've already done that with XIV though. Darkhold gear is garbage, as is HNM gear. Ifrit weapons are trash. I don't agree with how they've handled new expansions in WoW, no. The major jumps from one expansion to another were pretty outrageous. That's not what's being discussed though. I'm bringing up how vanilla was, people say there was a sense of gear progression, it's what keeps higher tier players motivated to keep playing. It's fine if a casual player doesn't have the skill to tackle the hardest content, but this doesn't need to be a casual versus hardcore thread. You can have casual progression too.
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  6. #6
    Player
    ShivenCasull's Avatar
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    Shiven Casull
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    Excalibur
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    Gladiator Lv 50
    Quote Originally Posted by Teuciont View Post
    They've already done that with XIV though. Darkhold gear is garbage, as is HNM gear. Ifrit weapons are trash. I don't agree with how they've handled new expansions in WoW, no. The major jumps from one expansion to another were pretty outrageous. That's not what's being discussed though. I'm bringing up how vanilla was, people say there was a sense of gear progression, it's what keeps higher tier players motivated to keep playing. It's fine if a casual player doesn't have the skill to tackle the hardest content, but this doesn't need to be a casual versus hardcore thread. You can have casual progression too.
    Challenging & interesting content will keep serious players interested. (I've been playing MMOs long enough that I'm tired of the hamster wheel of loot)

    I don't want to start a casual vs. hardcore arguement either, but a sense of progression is a players perception. That's difficult to measure and discuss. lol
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  7. #7
    Player
    Firon's Avatar
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    Mar 2011
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    Ul'dah
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    Firon Veleth
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    Excalibur
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    Thaumaturge Lv 50
    Quote Originally Posted by Teuciont View Post
    They've already done that with XIV though. Darkhold gear is garbage, as is HNM gear. Ifrit weapons are trash. I don't agree with how they've handled new expansions in WoW, no. The major jumps from one expansion to another were pretty outrageous. That's not what's being discussed though. I'm bringing up how vanilla was, people say there was a sense of gear progression, it's what keeps higher tier players motivated to keep playing. It's fine if a casual player doesn't have the skill to tackle the hardest content, but this doesn't need to be a casual versus hardcore thread. You can have casual progression too.
    What is your main class you play and what gear do you use cause you keep saying There is no need to do raids cause crafted gear is better than everything which is not true.
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  8. #8
    Player
    Zumi's Avatar
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    Mar 2011
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    Gridania
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    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Teuciont View Post
    They've already done that with XIV though. Darkhold gear is garbage, as is HNM gear. Ifrit weapons are trash. I don't agree with how they've handled new expansions in WoW, no. The major jumps from one expansion to another were pretty outrageous. That's not what's being discussed though. I'm bringing up how vanilla was, people say there was a sense of gear progression, it's what keeps higher tier players motivated to keep playing. It's fine if a casual player doesn't have the skill to tackle the hardest content, but this doesn't need to be a casual versus hardcore thread. You can have casual progression too.
    Any MMO does this though. New expansion and new level cap your old gear because junk because you can equip higher level gear that has better stats. Even FFXI did this when they raised the lvl cap, old gear became obsolete because new higher level gear became available with better stats.

    Its not bad to have a gear reset or obsolete old gear when a new level cap comes out.
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