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  1. #1
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Zumi View Post
    The 7 main battle jobs are what I would consider the main jobs. In no way should BiS gear be available just based on crafting. SE should do what they did in FFXI. Crafting has 0 BiS pieces at lvl cap, however they can make cursed gear but they require a drop from PvE content to use. All of FFXI's BiS gear comes from Abyssea, Voidwatch, Neo Nyzul, or Legion. A couple pieces are cursed but only a few and there are comparable to non cursed ones that are just drops.

    Crafting has its place as starter gear and some high and gear which require you to get a PvE drop to unlock. It just feels dumb when someone can go to the AH with a lot of gil and just buy BiS gear.
    Actually, this is something unique in XIV that I like myself. BiS gear is all crafted, and it's not nescessarily bad either!
    Mind, I do hope that they can implement a sort of 'crafting request' in 2.0 so that one can craft U/U gear for someone else, and for DoL/DoH being far more involved and downright indispensable to acquiring the most powerful gear.

    It's simply a matter of refining the current implementation slightly more, really.

    Edit: Really, if we DO find a way for the best gear to not be avaiable in the Market Wards and still have crafting and gathering heavily involved in it, would anyone be against it?
    (0)

  2. #2
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Skies View Post
    Actually, this is something unique in XIV that I like myself. BiS gear is all crafted, and it's not nescessarily bad either!
    Mind, I do hope that they can implement a sort of 'crafting request' in 2.0 so that one can craft U/U gear for someone else, and for DoL/DoH being far more involved and downright indispensable to acquiring the most powerful gear.

    It's simply a matter of refining the current implementation slightly more, really.

    Edit: Really, if we DO find a way for the best gear to not be avaiable in the Market Wards and still have crafting and gathering heavily involved in it, would anyone be against it?
    I'm starting to think no one in this thread knows how to play the game if they think all crafted gear is BiS, for everything.
    (0)

  3. #3
    Player
    Ramsey's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    362
    Character
    Ramsey Asterdahl
    World
    Sargatanas
    Main Class
    Armorer Lv 60
    Crafting and the economy are significantly more important in Final Fantasy MMOs than most, and it would be a giant kick to the dangly parts if they were to nerf crafting into the ground and put it on par with crafting in most other games.

    They've already talked about making more gear, less randomness to drops, etc. in the raid content in 2.0 But having crafted equivalents seems to be the route they're taking, which is fine. I'd also be fine with them implementing a system where certain rare gear requires crafting and raiding, if they don't want to allow purely crafted gear to hit 100% quality of bleeding edged raid gear.

    Abjurations & Cursed gear come to mind, but there are other ways to implement the system as well. But it shouldn't be the primary end-game gear system, as many people will likely be annoyed with having to invest all of that gil into gear they feel they should just "get" for defeating a boss.
    (0)

  4. #4
    Player
    Avraym's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    Yeah, theres a severe lack of reasons to go out there and do dungeons/quests.

    All of the primal drops can be beaten with melds.
    All AF gear can be beaten with melds.
    Most GC gear is obselte (some nice crafting gear though)

    Whilst i certainly agree that you have to be lucky to get a triple meld gear, I don't agree with it being the best gear for the large majority of slots (this is coming from someone who has almost all crafts at 50) Theres some serious issues with balancing gear atm.

    In my opinion it should be a mix between quest rewards, chest drops, boss drops, gc gear, crafting ect.

    Too much non crafting gear that is too obselete. When we are spending the vast majority of our time farming matts/gil and sitting in town crafting, we have an issue imo.

    Risk = Reward, and that makes sense, but don't ignore other areas where Effort should = Reward too.
    (0)
    Last edited by Avraym; 08-25-2012 at 02:30 AM.

  5. #5
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Quote Originally Posted by Avraym View Post
    Yeah, theres a severe lack of reasons to go out there and do dungeons/quests.

    All of the primal drops can be beaten with melds.
    All AF gear can be beaten with melds.
    Most GC gear is obselte (some nice crafting gear though)

    Whilst i certainly agree that you have to be lucky to get a triple meld gear, I don't agree with it being the best gear for the large majority of slots (this is coming from someone who has almost all crafts at 50) Theres some serious issues with balancing gear atm.

    In my opinion it should be a mix between quest rewards, chest drops, boss drops, gc gear, crafting ect.

    Too much non crafting gear that is too obselete. When we are spending the vast majority of our time farming matts/gil and sitting in town crafting, we have an issue imo.

    Risk = Reward, and that makes sense, but don't ignore other areas where Effort should = Reward too.
    Skill is not just figuring out dungeons. Making money and crafting require skill. Nothing wrong with crafted gear equal to or even surpassing dungeon gear as long as it takes more skill (effort).
    (1)

  6. #6
    Player
    Avraym's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    Quote Originally Posted by Gidonoidon_Sur View Post
    Skill is not just figuring out dungeons. Making money and crafting require skill. Nothing wrong with crafted gear equal to or even surpassing dungeon gear as long as it takes more skill (effort).
    Really? I didn't realise dungeon drops catered to gil selling.

    I didn't realise that it took big skills to figure out how to double meld. (A system where gear/skill makes no factor towards the outcome whatso ever).
    (0)

  7. #7
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Avraym View Post
    Really? I didn't realise dungeon drops catered to gil selling.
    Wow. Ok. /thread
    (0)

  8. #8
    Player
    Avraym's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    Quote Originally Posted by HiirNoivl View Post
    Wow. Ok. /thread
    How people can defend a system that caters towards gil selling/botting is still unknown to me.
    (0)

  9. #9
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Avraym View Post
    Yeah, theres a severe lack of reasons to go out there and do dungeons.

    All of the primal drops can be beaten with melds.
    All AF gear can be beaten with melds.

    Whilst i certainly agree that you have to be lucky to get a triple meld gear, I don't agree with it being the best gear for the large majority of slots. Theres some serious issues with balancing gear atm.

    In my opinion it should be a mix between quest rewards, chest drops, boss drops, gc gear ect.

    Too much dungeon loot that is too obselete.
    For my current Gear for WAR I have 3 GC items, one AF item, 1 melded item, 4 dungeon drops and a crafted ring and a crafted body (no melds yet).

    For my current Gear for BLM I have 6 crafted/melded items, 3 dungeon items, 1 militia item, and an item from a stronghold chest.

    For my current Gear for WHM I have almost all crafted items except for a Militia belt and AF boots and 2 Blessed jewelry from dungeons (ring and earring). So that's 4 non-crafted items.

    As you can see, I think that while melding and crafting are important, Drops are also important. I think it is quite well rounded. I dont' see the need to sideline crafting at all.
    (2)
    Last edited by HiirNoivl; 08-25-2012 at 02:38 AM.

  10. #10
    Player
    Avraym's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    Quote Originally Posted by HiirNoivl View Post
    For my current Gear for WAR I have 3 GC items, one AF item, 1 melded item, 4 dungeon drops and a crafted ring and a crafted body (no melds yet).

    For my current Gear for BLM I have 6 crafted/melded items, 3 dungeon items, 1 militia item, and an item from a stronghold chest.

    For my current Gear for WHM I have almost all crafted items except for a Militia belt and AF boots and 2 Blessed jewelry from dungeons (ring and earring). So that's 4 non-crafted items.

    As you can see, I think that while melding and crafting are important, Drops are also important. I think it is quite well rounded. I dont' see the need to sideline crafting at all.
    Tanking seems to be the exception due to the viability of darklight & miltia gear.

    But for others, its not quite that way.

    For instance, the best BLM setup is roughly 8-9/12 gear slots crafted. How is that balanced?
    (0)

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