To be honest, as a casual PvP enjoyer, I kinda like the fact that rating isn't gettting down anymore. Of course, when you face much better players, it can quickly get unplayable. But from the past games, I've seen a clear change in behavior and team play in Frontline. Less afking on nodes, and more initiatives (both individually and in groups). And so far, I've noticed it on at least 3 maps (Onsal, Secure, Worqor). I myself feel like this change alone motivates me to fight in front in the middle of more than 2 enemies more often as a RDM, even though this was not my play style until now. I feel like not being afraid to lose (especially in chains) half of my progression in each fight freed my mind, and let me think more of fighting more aggressively but with idea of retreating wisely (thanks Displacement) when I sense too much threat.