Quote Originally Posted by Scintilla View Post
Firstly, my scenario was actually based more on solo play as that is what I do most. Secondly, the maximum party size that can queue together for FL is 4 players.

However, if you want to apply it to premades: "Hobbling" would be win-trading. It would be me intentionally placing team members in enemy teams to actively sabotage them.
Q-syncing is a thing though, and certain PVP groups thrive on it by getting an 8-man stack into one team.

And sabotage isn't out of the question either, given the number of commanders I've seen who actively lead their team into defeat and then have a good laugh about it.
+++

But the point remains that the core issue is skill difference. No changes to FL that you make will alter that
Exactly, there's nothing I can do about being put against or on teams with premades, I win or lose based on which team had the better stack and nothing more. I could bust my ass or AFK and the outcome will still be the same.
+++

Defeatism and, yes, a self-fulfilling prophecy.

You believe there's no hope, so you give up.
The outcome? You lose. That attitude just snowballs - because you didn't try, the players on your team who are determined are having to work harder to make the difference for your lack of effort, hindering their chances of success.

So, in effect, you'd be the one doing the hobbling...

Continue to try and there's always that chance. Stop trying and you're only guaranteed to fail.
I'll fail regardless of trying though, no amount of effort will change that, and my contribution however much or little will never matter. 20 kills or 20 deaths, same difference, and after years of putting up with the mode getting worse ever since Dawntrail launch I'm done caring. It can be second monitor content while I do/watch something else, and I understand now why so many others give up and stop trying too.