Quote Originally Posted by Aidorouge View Post
Not losing BH on death doesn't do anything for the team that can't amass any in the first place, while allowing the team that got theirs first to rule the map for way too long unopposed, and even when you do take them down (somehow), it means nothing to them/doesn't benefit the team that took them out if they're just now getting BH1 too late to make a difference/just end up fighting for 2nd place instead.
For far too long, PvE roulette players have treated PvP modes as an obligation, something they’re entitled to participate in without respecting the experience of actual PvP players.
For just as long, they’ve complained about losing, often defaulting to blaming “premades,” when in reality they’re facing coordinated players who understand positioning, timing, and map awareness.
This is the turning point.
If you don’t engage with PvP and refuse to learn, you won’t improve and the gap will only widen.
PvP naturally filters for adaptation and skill; that’s simply how the mode works.
What we’re seeing now isn’t unfairness, t’s PvP running as intended.
And in that environment, only those willing to learn and coordinate will consistently succeed.