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  1. #1
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,196
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Valence View Post
    Before that patch, could you elaborate on why you'd not use Swift on melee? I personally found it extremely convenient to be able to do whatever I wanted and get away with it on specific jobs. Especially handy to dodge premade attempts or certain LBs used by competent players to ruin your BH.
    But, I'm mostly a CC player, and not especially a FL tryhard by any means. I've always found smite pretty overblown for what it does—but I do use it on certain melees that already have escape options and a lack of offensive power like RPR.
    All the melee have great escapes, yeah. Even as a MNK or VPR, if you are ever in trouble and don't have a line of sight to someone to zip towards, it was probably not a fight to be in. For dealing with cc, it's ideal to use guard or purify before it hits, rather than after. SAM and VPR even get a free ticket out in their base kits.

    Not that Swift isn't useful per se, but I'd gladly spend the MP to get in or out and have a tool that either gives me an early BH curve or, in the case of SAM especially, ridiculous sustain. Just millions and millions of healing, which now has a damage boost for some reason.
    (0)

  2. #2
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,537
    Character
    Sunie Mochi
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Esmoire View Post
    All the melee have great escapes, yeah. Even as a MNK or VPR, if you are ever in trouble and don't have a line of sight to someone to zip towards, it was probably not a fight to be in. For dealing with cc, it's ideal to use guard or purify before it hits, rather than after. SAM and VPR even get a free ticket out in their base kits.

    Not that Swift isn't useful per se, but I'd gladly spend the MP to get in or out and have a tool that either gives me an early BH curve or, in the case of SAM especially, ridiculous sustain. Just millions and millions of healing, which now has a damage boost for some reason.
    SAM has zero escape too though. You just have to hope that an enemy is somehow behind you and allows you to jump at them which is a big if. So what do you do once you're out of bloodbath? If you start running you can't really bloodbath anymore. If bloodbath is over, what do you do to get out?
    (1)
    Secretly had a crush on Mao

  3. #3
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,196
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Valence View Post
    SAM has zero escape too though. You just have to hope that an enemy is somehow behind you and allows you to jump at them which is a big if. So what do you do once you're out of bloodbath? If you start running you can't really bloodbath anymore. If bloodbath is over, what do you do to get out?
    I don't know if it's also because I play a lot of tank so I am just used to it, but an extra CD that gives you cc immunity is pretty damn good for getting out. You'll be staying in and dealing more damage for longer with Bloodbath.
    (1)