Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast
Results 51 to 60 of 64
  1. #51
    Player
    Deccado's Avatar
    Join Date
    Jul 2019
    Posts
    19
    Character
    Claidheamh Mor
    World
    Cuchulainn
    Main Class
    Warrior Lv 66
    Quote Originally Posted by Scintilla View Post
    Shockingly (and I can't believe I'm saying this), I beg to differ:


    And no, that isn't a game having just started. That's not far from the end
    I have been noticing this as well, I had expected that most people would have BH5 by match end, but many do not.

    I do not know whether it is because I queue solo, but most of my matches tonight were pretty close calls, as were last nights. I have had a few where one team were just much more coordinated and steam-rolled everyone, but that is always going to happen.

    Maybe it is different if you are used to playing with high BH and wiping out low BH teams all match, but from my perspective, it really has not had much of an impact so far.
    (1)

  2. #52
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    558
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Worst change since YouTube put two unskippable ads before a 12-second video.
    Complete brainrot.
    Haven't played for months and return to this sheeet.

    Once again catering to no-skill players.
    (6)

  3. #53
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,549
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 100
    Yup. Just cancelled my sub that I have had since 01/01/2014. Frontlines is the main reason I still pay for this game, and the BH changes are fucking atrocious. There is absolutely no reason now to even try and stay alive. Who the hell cares anymore? I'm absolutely floored. This is one of the stupidest decisions they have ever made.

    Congrats, SE you have potentially permanently lost a customer that has been around since 2.0.
    (9)
    Last edited by NorthernLadMSP; Yesterday at 06:56 AM.

  4. #54
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    1,005
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Batbrat View Post
    I dont mind the changes at all. I'm a little biased though because I usually get BH pretty quick, so for me its mostly convenient that now I wont lose it.
    HOWEVER.

    I do think that overall, its not the best idea.
    My main thing about it is that to keep high BH, you had to both become and remain at least a decent player. You had to try the whole match just so you could keep it the whole time, narrowly avoiding death like crazy. NOW?? You can get it, and then play as badly as a newbie does. Huh!?? Ugh lol. Gonna be really cringe to see BH5s with like, 10 deaths. UGH yuck
    Tanks might also be more daring and stall more on nodes in Worqor. Before, the latter was an act of desperation.
    (1)

  5. #55
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    466
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Quote Originally Posted by VictorSpoils View Post
    Tanks might also be more daring and stall more on nodes in Worqor. Before, the latter was an act of desperation.
    No, because the 23 other useless ranged job players still won't push anyway.
    (5)

  6. #56
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    494
    Character
    D'ark Bunny
    World
    Behemoth
    Main Class
    Warrior Lv 100
    Quote Originally Posted by MisterNublet View Post
    No, because the 23 other useless ranged job players still won't push anyway.
    not everyone that does a ranged job is useless. but yea... my god, the number of people that pick up brd/mch, in particular, and dont know how to play the job, dont know how to use the cc abilities and dont know how to support their melee teammates. pranged can be really effective support. just a shame most that play it have no idea.
    (3)

  7. #57
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,518
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    I thought I'd give the new Battle High a chance and wait until I had a few games under my belt with it before commenting.

    It really doesn't offer anything other than giving players who achieve it a perpetual safety net, and maybe give decent/middling players a better chance of achieving it. I wondered if the changes to Battle High "rating" (the numerical level) would have been fine on their own.

    At this point, I'm left speculating on why they decided to make this change. Either wanting matches to ramp-up and end faster by creating more players with Battle High 5, or this is them capitulating once again to making the lowest common denominators not feel entirely useless, which, it doesn't. If anything, it makes steamrolls happen sooner and more difficult to counter if there's a coordination/skill discrepancy. Managed to kill a BH5 enemy in that steamroll? Well, they'll be back in the game momentarily, as if nothing happened.

    I have a difficult time figuring out what they expected to solve by increasing the rating per killed target at green Battle High and higher, and making sure Battle Highs are never lost. This screams: "solution that was in search of a problem." Sure, most of my game's ended with more of my party sitting at BH5; but it didn't change how close the scores were compared to pre-7.5. All it really does is reward jobs like SAM, DNC and DRK to jump-in with impunity with none of the risk. Before, a SAM trying to bait their LB on a crowd had to manage to escape afterwards, or that BH bonus they got from kills was negated. Now they can throw them out and never really have a downside outside of waiting a few seconds to respawn, with a higher BH level for it. There is no longer such a thing as 'high risk, high reward,' just high reward for a mild inconvenience.

    As always though, I am left wondering how the JP community is reacting to this. I personally feel like this was just done to placate the people who don't actually like the mode who feel bad about losing even their miniscule streaks, instead of learning the Frontlines ebb and flow. I suppose one thing to come out of this change is to shine a spotlight on how much your team really sucks at a glance, if by the end of the match their Battle High levels don't go beyond blue and green like in the screenshot above.

    Quote Originally Posted by ChrysOCE View Post
    not everyone that does a ranged job is useless. but yea... my god, the number of people that pick up brd/mch, in particular, and dont know how to play the job, dont know how to use the cc abilities and dont know how to support their melee teammates. pranged can be really effective support. just a shame most that play it have no idea.
    +1 to this. Even more so how many of them tend to squander their ranged status and opt to just split the focus on random targets and often laying into the tankiest possible options; managing to kill nothing while backpedaling away from objectives during teamfights. Like, you wanna know how to keep 4+ useless ranged DPS busy for a whole minute? Sic a GNB, PLD or VPR on them. Just 1. That person will get more attention than a cash shop whale in Limsa. Probably will kill some of those ranged DPS too.
    (4)

  8. #58
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    1,005
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by MisterNublet View Post
    No, because the 23 other useless ranged job players still won't push anyway.
    It's not the triumphs they're afraid of--that's exclusively what they zero in on. It's the other skirmishes they completely avoid. A tank just has to block one node until the team (or Team C, since they're still trying to win) gets there, which wasn't as good of an idea if you had BH to lose.
    (0)

  9. #59
    Player
    debleb's Avatar
    Join Date
    Jun 2022
    Location
    Ishgard
    Posts
    40
    Character
    Liolaeus Rath
    World
    Louisoix
    Main Class
    Dragoon Lv 100
    They should really roll this back. I tried to be positive beforehand but it clearly hasn’t worked
    (2)
    A dewdrop can exalt us like the music of the sun

  10. #60
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    494
    Character
    D'ark Bunny
    World
    Behemoth
    Main Class
    Warrior Lv 100
    I think someone already mentioned. But my biggest issue with this BH change is that it literally is no risk. You can be as aggressive as you want and there is no downside. Which i think is just wrong. Like, we all want fighting in pvp. I want aggressive teams. But it should be like calculated aggression. You shouldnt be able to just throw yourself at the enemy, die, but hey, you managed to get a few assists or kill some, so you keep your bh. There's no downside to just being stupid. I pride myself on getting BH5 and having minimal if any deaths. Now, who cares. Just get BH and if you die, so what? It rewards dumb play and benefits noone. And I've said before, the people who dont pvp still dont get BH, even with this change. Its not benefiting casual players at all. Just rewarding the people that really didnt need any assistance at all.
    I hope they reverse this. But their track record isnt great.
    (4)

Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast