Quote Originally Posted by Scintilla View Post
I can only guess the intent was:

Many complaints arise about team imbalances with one coordinated team steam-rolling the others. The coordinated team spending the entire game on BH5, and rapidly regaining it if they do die, while the two other alliances can find it more difficult to gain and keep BH because of the clear ability difference results in them consistently being wiped.
1) The enemy of my enemy is my friend. Once you recognize a Comm or premade, your tactics switch from 1v1v1 to more 1v2. Even if only 8 people on your team recognize this, you can go harass the Commander for a possible 24 vs 24+8.

2) A single form of delay or disruption of the premade's engage (So your team gets that first moment to turn or run. Yes you might die for it. -8 is better then -24)

3) If you're just solo countering; Be a scout, or player(s) disrupting the Comm team when they fight the 3rd team. So they cant farm in peace.

If they want to cheese, they dont get to play