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  1. #1
    Player
    TofuLove's Avatar
    Join Date
    Jan 2024
    Posts
    172
    Character
    Tofu Love
    World
    Twintania
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by debleb View Post
    Might also make the situation where one team of premades has two full parties of BH5 by mid game and nobody else can compete less common if the winning team can’t stomp out the others’ BH before they get a chance to build it up
    This is my worry, in a decent team with a premade you can get to BH5 within 1-2 pulls. If in the past you could kind of sandwich them and take them down a notch - now it's going to be much more difficult to counter.
    Something I am thinking about is that playing support actually becomes a lot more valuable, so as to reduce the speed with which enemy builds BH.
    I also worry that lack of punishment for deaths will result in more stupid plays, aka "i didn't lose anything, so who cares!"

    In a more day-to-day scenario it's the reduction of difference between actual pvp players and rouletters, which is kinda a bit sad really
    (2)
    Last edited by TofuLove; 04-24-2026 at 08:35 PM.
    I play FF14 for PVP

  2. #2
    Player
    debleb's Avatar
    Join Date
    Jun 2022
    Location
    Ishgard
    Posts
    51
    Character
    Liolaeus Rath
    World
    Louisoix
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by TofuLove View Post
    This is my worry, in a decent team with a premade you can get to BH5 within 1-2 pulls. If in the past you could kind of sandwich them and take them down a notch - now it's going to be much more difficult to counter.
    Something I am thinking about is that playing support actually becomes a lot more valuable, so as to reduce the speed with which enemy builds BH.
    Valid fears. On the other hand it should be easier to catch up so the playing field is more or less even by endgame. I think it could end up doing either, or both. It will probably just depend on the match and players.

    I also worry that lack of punishment for deaths will result in more stupid plays, aka "i didn't lose anything, so who cares!"
    Probably, but TBH the people who this happens to are probably not people who were playing very conservatively in the first place.

    In a more day-to-day scenario it's the reduction of difference between actual pvp players and rouletters, which is kinda a bit sad really
    I fear so. It’s kind of catering to feeders who can’t stay off the ground. Always have thought Frontlines was a very fun and unique concept for a PVP mode but it gets routinely ruined by being just too casual focused, what with the roulette, the RNG focus and now this update. Oh well. At least there are players.
    (1)
    A dewdrop can exalt us like the music of the sun