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  1. #31
    Player
    TofuLove's Avatar
    Join Date
    Jan 2024
    Posts
    172
    Character
    Tofu Love
    World
    Twintania
    Main Class
    Dark Knight Lv 100
    What a patch. Played a few frontline games.

    I mostly main DRK. Went in - did a huge pull at 50BH, died...revived with 100 BH due to all of the assists, and cooldowns reset. Thanks SE, this is absolutely broken.

    Summoner padding went hard as well as expected.

    As expected - the casuals are getting farmed even harder than before.
    (1)
    I play FF14 for PVP

  2. #32
    Player
    Deccado's Avatar
    Join Date
    Jul 2019
    Posts
    22
    Character
    Claidheamh Mor
    World
    Cuchulainn
    Main Class
    Warrior Lv 66
    I am only 7 games in, so am going to need to play a lot more and over the different maps to form a final opinion, but so far I actually like the BH change, though personally I would prefer the system was just removed altogether.
    (0)

  3. #33
    Player
    TofuLove's Avatar
    Join Date
    Jan 2024
    Posts
    172
    Character
    Tofu Love
    World
    Twintania
    Main Class
    Dark Knight Lv 100
    Ok so, thinking about it. If they want to continue this BH system. The score you get from the kill should depend on the BH of the opponent.

    Lets say BH5 = 16 points to the overall team score if you kill them, and you lose as much from the overall score if you get killed. Reduce proportionally to BH4,BH3 and so on...

    At the moment it's wayyy too efficient to just farm BH0 players I think.
    (0)
    Last edited by TofuLove; 04-29-2026 at 07:08 AM.
    I play FF14 for PVP

  4. 04-29-2026 07:15 AM

  5. #34
    Player
    Milliumn's Avatar
    Join Date
    Jul 2022
    Posts
    3
    Character
    Spring Onion
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by TofuLove View Post
    Ok so, thinking about it. If they want to continue this BH system. The score you get from the kill should depend on the BH of the opponent.

    Lets say BH5 = 16 points to the overall team score if you kill them, and you lose as much from the overall score if you get killed. Reduce proportionally to BH4,BH3 and so on...

    At the moment it's wayyy too efficient to just farm BH0 players I think.
    I don't know if FL matches are very different on each datacenter, but the two matches I played on Chaos have been the exact opposite. After 10 minutes over 95% of all players have reached BH5. It makes the whole idea of BH feel useless, when it was the entire strategy before this patch. This feels so punishing to those who enjoyed FL and genuinely tried.
    (2)

  6. #35
    Player
    Scintilla's Avatar
    Join Date
    Jun 2019
    Posts
    261
    Character
    Taeryn Bishop
    World
    Alpha
    Main Class
    Summoner Lv 100
    Quote Originally Posted by ChrysOCE View Post
    The BH change is insane and does nothing for the casual (worse for mogtomers) player base and everything for pvp premades and vets. Your casual players are still not gonna press their buttons, still not going to burst together and still going to play
    For now I'm withholding judgement, given I've only played a couple of FLs since the update. But I do have a question about this part of your post: if casuals 'didn't push buttons and didn't burst together' with the old BH system and still won't do it with the new BH system, what kind of system do you suggest?
    (1)

  7. #36
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    552
    Character
    D'ark Bunny
    World
    Behemoth
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Scintilla View Post
    For now I'm withholding judgement, given I've only played a couple of FLs since the update. But I do have a question about this part of your post: if casuals 'didn't push buttons and didn't burst together' with the old BH system and still won't do it with the new BH system, what kind of system do you suggest?
    Honestly? Probably just get rid of BH entirely.

    Find another way to recognize and reward performance. Expand the achievement system or and have something else that is visible, like the BH symbol, but its just a visual thing without any boost behind it. Based not just off Kills and assists but also damage dealt.

    i dunno, something that might encourage people to put more effort into their individual performance.
    (0)

  8. #37
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    1,030
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Milliumn View Post
    Removing the reducement of BH upon death is by far the worst change they have done in FL so far. FL is genuinely unplayble to me now.
    Genuinely literally actually honestly unironically probably unplayable.
    (0)

  9. #38
    Player
    Latorn's Avatar
    Join Date
    Feb 2020
    Posts
    16
    Character
    Latorn Lorokar
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Not losing BH on death... the single worst change I've seen to Frontlines in my last 7 years of playing...

    Skilled play should be rewarded in PvP, what were they thinking???
    (4)

  10. #39
    Player
    echo78's Avatar
    Join Date
    Aug 2016
    Posts
    91
    Character
    Echo Skyla
    World
    Siren
    Main Class
    Warrior Lv 100
    Whoever came up with the idea of not losing BH on death should never be allowed near frontlines balancing again.

    The change to battle high in 7.2 was dumb enough. Now they are just straight up trolling the few people that actually enjoy frontlines. What a shame.
    (3)

  11. #40
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    552
    Character
    D'ark Bunny
    World
    Behemoth
    Main Class
    Warrior Lv 100
    Played a few more matches. Its an absolute mess. You can just throw yourself at the enemy and there's no real downside. I cant see how this change benefits casual players. You see the same people who didnt do anything before, dont do anything now. People in matches still with bh1-2. How?
    And now it's even more chance of lopsided matches, cause the enemy doesnt lose bh, you can't claw back anything to try and take back any kind of advantage over an enemy team.
    It is really interesting that there is nothing in the patch notes explainer, about why they made this change. I haven't seen anything from them. What possessed them to do this?
    (2)

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