Results -9 to 0 of 86

Threaded View

  1. #11
    Player
    Solowing's Avatar
    Join Date
    Nov 2014
    Location
    [<<Sand Island>>]
    Posts
    818
    Character
    Roll Ryuko
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Moon_Rabbit View Post
    Seems like you're not interested in design. Your answer was as clear as possible for me.
    I can direct you to a opticologist if you need. I argue for the friction that helps expand creativity. Were just arguing for 2 different aspects within the same thing. You want freedom, I find that limitation helps breeds the creativity. Not that its a limitation itself. As you see me telling people off in some post saying the housing size defines their capability to utilize it. You not having a glitch doesn't make you incapable of making a good room, its thinking that it does, and because of that it needs to be standardized.


    Sure getting a space done in 2 hours is nice....But what left? You don't get that bit of remorse when you finish a project? WHen you're happy you're finished but you're bummed because their no more after 2 weeks of turning your space into a random assortment of random crap Strawn throughout the space. And watch it slowly begin to take shape, sometimes they stay, sometimes they reform into something else that suits the space even better.


    Artistically its kinda like reading the prologue and then skipping to the end for the happy ending IMO. I understand people want that. But I get the uncomfortable feeling about it. Like wheres the soul? Rather then what's the end result? I see it but I no longer feel it.

    There's a guy on YouTube that doesn't shorts about F1 Racing and the FFA and the ABSOLUTELY BONKERS things the engineers do, to bend the rules to the limits, and in that you find innovation. Not by throwing the rulebook itself out, but getting creative with its interpretation of the rules, to innovate past them
    (0)
    Last edited by Solowing; 04-23-2026 at 01:42 AM.

Tags for this Thread