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  1. #151
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    Moon_Rabbit's Avatar
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    Noona Fluff
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    Phoenix
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    Marauder Lv 100
    For one stubborn person in this thread.
    A man could spend a whole month carving a crane figure out of stone, or—with a nice skill—fold one from paper in a matter of minutes; and that paper crane would live same strong impression as stone one.
    The visual concept —that is what matters most in a world devoid of physical materials, in a game, where everything is made of pixels.

    With the impementation of advanced tools, a project that once took a full year to complete will become that paper crane. Nothing else will remind about its difficulty anymore and nothing to change here—except your outlook on life and your willingness to find creativity in a diversity of forms and representations, rather than viewing it as a wasting your life time.

    The ability to adapt to new conditions is one of the most important skills for a creator. I have already spoken about this. Your endless posts come across merely as complaints—complaints about changes you dislike and about an unwillingness to accept new conditions. And in this situation, it is you who are weak, not us with our "short ways to result".

    For that many years your brain used to work in a deficit, don't be so confident about your possibilities to make something good for 15 min in open space. Is how psychology works, try self-restricts as many authors do, and try to read something similar to article i gave you.
    (1)
    Last edited by Moon_Rabbit; 07-01-2026 at 08:59 PM.
    I don't want to paint pictures with my fingers in a world where brushes exist.
    https://forum.square-enix.com/ffxiv/threads/527600-Normal-editor-tools.-When

  2. #152
    Player
    Solowing's Avatar
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    Nov 2014
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    Roll Ryuko
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    Excalibur
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    Ninja Lv 100
    Quote Originally Posted by Moon_Rabbit View Post
    For one stubborn person in this thread.
    A man could spend a whole month carving a crane figure out of stone, or—with a nice skill—fold one from paper in a matter of minutes; and that paper crane would live same strong impression as stone one.
    The visual concept —that is what matters most in a world devoid of physical materials, in a game, where everything is made of pixels.

    With the impementation of advanced tools, a project that once took a full year to com plete will become that paper crane. Nothing else will remind about its difficulty anymore and nothing to change here—except your outlook on life and your willingness to find creativity in a diversity of forms and representations, rather than viewing it as a wasting your life time.

    The ability to adapt to new conditions is one of the most important skills for a creator. I have already spoken about this. Your endless posts come across merely as complaints—complaints about changes you dislike and about an unwillingness to accept new conditions. And in this situation, it is you who are weak, not us with our "short ways to result".

    For that many years your brain used to work in a deficit, don't be so confident about your possibilities to make something good for 15 min in open space. Is how psychology works, try self-restricts as many authors do, and try to read something similar to article i gave you.
    Like I said , friction is the crucible creativity is forged on.

    Like\nI said you are saying that the tools are archaic and a waste of time. But your whole house is modded. Results that you're bragging about is literally only due to the shortcuts you took. Had those shortcuts not been there?You would not create anything similar to what you have now.Because the friction determines the outcome. All you did was skip the friction.
    (0)
    sandislandexpansev2.carrd.co <<Create. No limits.>>

    he's going to grift,harass, downplay, disenfranchise, gaslight, stalk,and gate keep!

  3. #153
    Player
    Solowing's Avatar
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    Quote Originally Posted by Moon_Rabbit View Post
    There are hardcore gamers who enjoy mastering difficult content. I might even agree with them if it involved combat—where skill, efficiency, and knowledge of cooldowns matter. But when it comes to simply moving objects from point A to point B, that isn't difficulty; it’s a chore measured in hours of invested time.
    So the folktale story of John Henry, Its not a story of grit, overcoming adversity, and the test of human spirit against automation. Its a story of a fool who died for nothing because the machine did it easier and quicker...

    You are attempting to tear down the very stories of humans struggles that we humans look to as inspiration. Nobody remembers a friction-less journey.

    Endwalker is the communities cognitive dissonance, between the performative struggle that makes them feel deep when watched secondhand, about the messages of overcoming while demanding a friction-less experience when experienced firsthand.

    If friction is the crucible of creativity. The current housing system is that very friction that sparks creativity. You didn't pay the sweat tax, you didn't get creative, you turned into a operator and curator. The tools don't define what I can create. They define what YOU can create. Which is why you designs tell the story. An over-engineered home built by someone complaining that the current tools are terrible. Your ideals say one thing, your creation says another. Turn the mods off and let lets see what happens when you don't simply bypass the friction. Because the friction will dictate your design, and it wont be ANYTHING like you've shown in your pin-interest...Not. even. close.

    Your creativity stalls out due to friction, El Tigres friend, kept going despite it. And guess who earned that respect. You made a pretty house, El Tigre's friend made an impressive one.
    (0)
    Last edited by Solowing; 07-01-2026 at 10:03 PM.
    sandislandexpansev2.carrd.co <<Create. No limits.>>

    he's going to grift,harass, downplay, disenfranchise, gaslight, stalk,and gate keep!

  4. #154
    Player
    Solowing's Avatar
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    Quote Originally Posted by Moon_Rabbit View Post
    [U]For one stubborn person in this thread.
    . Your endless posts come across merely as complaints—complaints about changes you dislike and about an unwillingness to accept new conditions. And in this situation, it is you who are weak, not us with our "short ways to result".

    "Solowing wont accept a friction-less experience, he wants the hard work because he finds meaning and a story in the struggle, look how weak he is!"

    We are not living in the same reality.

    If I lived in your reality, I'd give up the moment anything gave me friction, until someone else made it easier for me.

    And I want no part of your reality. It finds weakness, fragility, the unwillingness to overcome and handouts as virtues.

    And bullying is ok, as long as the person hurling insults agree with you, not that I care. I always knew this community was dishonest about it own wholesome title. Because no one else gave this community that title, the community itself gave itself that title. And a self made title is worthless.
    (0)
    Last edited by Solowing; 07-01-2026 at 10:56 PM.
    sandislandexpansev2.carrd.co <<Create. No limits.>>

    he's going to grift,harass, downplay, disenfranchise, gaslight, stalk,and gate keep!

  5. #155
    Player
    Solowing's Avatar
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    You never grow if nothing ever tells you no. Be it in life or a video games, via trade or skill. And if you are always given exactly what you want, you eventually stop caring about it. Since you've removed the investment to care.

    Its a universal law

    I am not the arbiter of it, just the messenger of it.
    (0)
    sandislandexpansev2.carrd.co <<Create. No limits.>>

    he's going to grift,harass, downplay, disenfranchise, gaslight, stalk,and gate keep!

  6. #156
    Player
    Moon_Rabbit's Avatar
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    Quote Originally Posted by Solowing View Post
    - friction determines the outcome
    - current housing system is that very friction that sparks creativity
    - if you didn't pay the sweat tax, you didn't get creative, you turned into a operator and curator
    - the friction will dictate your design
    - you never grow if nothing ever tells you no.
    - its a universal law I am not the arbiter of it, just the messenger of it.
    - i always knew this community was dishonest about it own wholesome title. Because no one else gave this community that title, the community itself gave itself that title.
    Not arbiter, you said? Looking at the list of points above—especially the one regarding the community—I am truly inclined to think that you have simply overstepped the mark. To the point where you consider yourself nothing less than a judge for everyone.

    How often do you drawing? Visiting art exhibitions or museums? Browsing themed websites, admired other people's work, or looked for reference material? Maybe you read something—magazines or design articles? Not as a professional, but for the sake of self-improvement?

    If you haven't done any of that, it’s only because you wasted all your time to moving damn objects. There are many ways to learn something effectivly, but if your head is empty, there will be nowhere for ideas to come from—even if you spend a hundred years in your little room.

    PS: And don't touch John Henry. He fought against 100% replacement of his labor with full-scale automation. We don’t use idea generators, we do everything with our hands. Read before to complain.
    (4)
    Last edited by Moon_Rabbit; 07-02-2026 at 05:58 AM.
    I don't want to paint pictures with my fingers in a world where brushes exist.
    https://forum.square-enix.com/ffxiv/threads/527600-Normal-editor-tools.-When

  7. #157
    Player
    Moon_Rabbit's Avatar
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    Noona Fluff
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    Spamming the thread and being offended against me or my works - is one thing. I couldn't care less what you think of me, but if you've decided to lash out at everyone around you, so be it.
    Go ahead and take your "points" to the main post—you’ve earned it.
    (1)
    Last edited by Moon_Rabbit; 07-02-2026 at 05:59 AM.
    I don't want to paint pictures with my fingers in a world where brushes exist.
    https://forum.square-enix.com/ffxiv/threads/527600-Normal-editor-tools.-When

  8. #158
    Player
    Solowing's Avatar
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    In my opinion , housing in this game is a form of art.

    If not it's just a consumer product.

    And if all that matters is the vision. And the friction shouldn't be the apart of the process.

    You are unfortunately making the logical step of validating AI.Art as art.

    That is just another "evolution of the tools" just like Ai is a evolution of a tool, right? Its like going from the pencil, to the tablet to prompt. It's just an evolution.. "Make sky blue, move clouds over, brighten the hue, saturate it, etc etc." Im using my mental energy to focus on more important things, like style and aesthetic, over the struggle of learning to draw.... Right...?

    Sorry , I gotta drag yall down in the mud like this. This is just one of those topics that isn't simply just about improving the tool , because the tool fundamentally changes how players approach the housing system.

    This is a topic that gets way deeper than you actually think. And I will say , I am not the best spokesperson for the message, but this is my version of it. This conversation isnt just a "fix the tool".

    Its the emergent quality of the game due to that friction, and removing does changes the community culture around housing from creatives from the friction to curation and consumption. At that point there's no soul left.

    Where is your Dynamis people? Lol
    (0)
    Last edited by Solowing; Yesterday at 11:45 PM.
    sandislandexpansev2.carrd.co <<Create. No limits.>>

    he's going to grift,harass, downplay, disenfranchise, gaslight, stalk,and gate keep!

  9. #159
    Player
    Solowing's Avatar
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    Quote Originally Posted by CidHeiral View Post
    Floating a partition using a glitch and floating it using a Y-axis tool are equal in creativity. Neither required you to create anything, the only difference is one is incredibly tedious and wastes hours of your time. Adding free item movement for housing would only make people more creative since more people would be able to realize their creative vision without jumping through arbitrary hoops. Your point about friction makes sense when it comes to things like boss battles or job design, but it makes zero sense concerning floating furnishings.
    /select Riviara chair

    /place Riviara Chair @ Coordinate X:21, Y:32, Z: 11

    /Commandprompt Generate Sky, Make it sunny, with light cloud cover...Slightly more cloudier, move the cloud over to the left.. Make the sun smaller. Im free to focus on the details and aesthetic rather then the friction itself. Right?

    Its both art than, right? Its not about the process its the end result..
    (0)
    Last edited by Solowing; Today at 03:19 AM.
    sandislandexpansev2.carrd.co <<Create. No limits.>>

    he's going to grift,harass, downplay, disenfranchise, gaslight, stalk,and gate keep!

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