As it stands right now, Gathering is extremely boring in terms of gameplay. You just do the same thing over and over again, use the same abilities again and again. Something should change so that gathering doesn't feel like a mindless brainmelting activity.

My proposed fixes:
1. GP should recharge after every node.
2. Make Cordials able to be used while in the node UI. (Could be changed to an ability that consumes the cordial upon use if spaghetti code is a concern)
3. Rebalance of skills to feel like their GP cost makes more sense.
4. New skills with new effects, such as a skill that reduces how much integrity is lowered by each gathering attempt.
5. Overhaul of nodes in general. Location Effects should be more plentiful and encourage on-the-fly thinking, encouraging you to use different skills depending on the scenario.
6. A new Skill which unlocks Unspoiled and Legendary Nodes 10 or more levels below you at any time, without having to wait.