Results 1 to 4 of 4
  1. #1
    Player
    Evira's Avatar
    Join Date
    Dec 2011
    Posts
    49
    Character
    Eviro Juro
    World
    Hyperion
    Main Class
    Conjurer Lv 100

    New daily Roulettes

    I’d like to suggest adding new types of Daily Roulettes to Final Fantasy XIV to improve variety, reduce burnout, and make older or niche content more relevant.

    Right now, roulettes like Expert, Leveling, and Alliance Raids are useful, but they’ve become very routine. Adding a few new categories could encourage players to engage with parts of the game that are currently underused.

    1. Variant/Exploration Roulette
    A roulette that pulls from Variant Dungeons or exploratory-style content with light scaling. This would give players a reason to revisit branching content they otherwise complete once.

    2. “Legacy Content” Roulette
    Includes older trials, raids, or dungeons that rarely get played. Rewards could scale based on age/difficulty to keep it worthwhile and help new players experience older fights synced.

    3. Limited Job Roulette
    A roulette specifically for limited jobs like BLU. This could be a curated pool of duties designed or scaled for them, encouraging group play without affecting standard balance.

    4. Extreme Trial Roulette
    A roulette for Extreme trials (synced or slightly adjusted). This would help keep these fights alive beyond their expansion and make farming or learning them more accessible through matchmaking.

    5. Expanded PvP Roulettes
    Additional PvP roulettes beyond the current offerings, potentially separating modes or adding rotating bonuses. This could help maintain activity across all PvP types instead of funneling players into just one.

    6. Gold Saucer Roulette
    A casual roulette tied to activities in Gold Saucer (mini-games, GATEs, Chocobo Racing, etc.), rewarding MGP and small daily bonuses. This would give players a fun, low-pressure alternative to combat roulettes.

    The goal isn’t to replace existing roulettes, but to expand them so daily play feels less repetitive and more exploratory. Roulettes are one of the core systems that keep players logging in, and adding new variations would go a long way toward keeping that experience fresh over time.
    (2)

  2. #2
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,968
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    I like this. Add one for deep dungeon aswell.
    (1)

  3. #3
    Player
    Evira's Avatar
    Join Date
    Dec 2011
    Posts
    49
    Character
    Eviro Juro
    World
    Hyperion
    Main Class
    Conjurer Lv 100
    Yes and i also forgot the variant dungeons.
    (0)

  4. #4
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    427
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    A variant roulette would be nice, but considering the actual path mechanics, it's pretty much the tank choose whatever they want and the other have no say. (There are a few instances of stepping in stuff, killing order and a few interrupt a p.ranged could choose I guess, but from memory that's it)

    Could also have an "expanded alliance" with DR and instanced version of BA, CLL, Dal, FT, but that would need work so they probably won't do that
    (0)
    #FFXIVHEALERSTRIKE