



There's a thin line between whimsically goofy and awkwardly goofy. I feel like Blitzballer and Pictomancer wind up in the former while MCH's heated actions land in the latter.Attacking dragons by kicking soccer balls at them is pretty goofy no matter which way you slice it, but it's not any goofier than Picto throwing cartoons at the enemy so I can't hold that against it lol. I'd be more concerned with the gameplay and whether it's more of the same mindless job design we have currently.




I know there has been no shortage of goofy weapons in the franchise so fair enough, but what next them? A megaphone class because Cait Sith used one?
Honestly I'd like something else.
Secretly had a crush on Mao
Since devs are super predictable, this is going to be another bard / summoner / machinist dps type of class that either does no damage, not fun and will have that "perfect" rotation that people will freak over if they can't have "parse" of 99.
I'm pretty sure they've said they don't want to do Blitzballer as a job...
And I don't know if I want them trying to do Blitzball in 14.
I'd really love to have Blitzballer as a job, though if we're seemingly going to be having a more wintry-themed expansion next (personally hoping we're not tbh) I wonder how they'd make it work thematically. Not that that matters too much, I just feel like Dawntrail would have been the time to do it.



I don’t really see Blitzballer as a job on its own without some other reference to Blitzball being put in the game. Whether it be the Gold Saucer or a PvP mode, if there’s no ball games anywhere in the entirety of Etheirys, it just seems out of place. (But honestly I think a Blitzball PvP mode would be amazing!)
So really they have three options… continue to say “absolutely not” to any concept of Blitzball in 14, put in a phys ranged that just uses a ball with no other context making it a disappointment to Blitzball fans, or go all in with both Blitzballer the class and Blitzball as a game in whatever form.
Yoshi-P swore a blood oath forbidding the addition of Final Fantasy X content
Fair enough. I agree the MCH combo looks very silly. The old combo actions did look boring but I think they took the feedback of "spice it up a little" way too far. There are other MCH animations that did things much better where you just strike a cool pose while firing, no triple somersaults required.






MCH was in the first category when it was something you built up to over a few minutes and then did for ten high-powered seconds, but firmly in the second when you run into battle and start doing spins and flips immediately.


If I had to choose one phys-ranged job I'd choose either a gun-focused job or Ranger, which would branch from Archer similar to how Arcanist works (though perhaps without the shared levelling) and focus exclusively on bow and arrow usage without the music. Maybe they could have a crossbow in the off-hand slot.
Bring back 6.0 Dragoon.
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