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  1. #11
    Player
    darkm0d's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    216
    Character
    Dark Mod
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Gokulo View Post
    What greater good though? Games do tend to change exp values from time to time, but they never change levels because of that. Plus, what about all the exp you gained after hitting the cap? You get a ton but it's not saved anywhere.
    Well FFXIV / ARR is in a rather difficult position in terms of making sure new players get a good positive experience giving ARR a try. That is, somewhat without question the most important thing for the game. I, as does everyone else, have my own list of things I'd like to be addressed or fixed ASAP, but for that to happen, the game has to succeed. For the game to succeed it needs to generate some new subscribers and a lot of interest.

    The only thing I worry about is there being a lack of early / mid game population to greet the newcomers.

    And as far as xp gained post-level cap, that's not gained. I don't disagree that I wish there was some sort of merit system, but there isn't. It's not like anyone grinded xp simply for xp. You did it for spirit bonding or helping others or what have you. No one should assume it's owed to them in any way. I was certainly not playing XI for the days when the cap was 50, and don't know how long it was till the first genkai to 55, but I can only assume any xp gained in that scenario was as lost as it is in this one.

    I just want new players to enjoy the game, have stuff to do and there be people there to do it for them.
    (0)

  2. #12
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by TaalAzura View Post
    Since they're raising the requirements to ~550k exp for lv50, what if they plan on scaling our jobs to match the exp required to level? For instance, all lv50 jobs be reverted to 35 because it takes "100k" exp to go from 34->35. I'm not suggesting they do this, but rather it seems like a possibility (albeit unlikely).

    I'm aware they said we won't be losing our progress, but what if our progress just gets scaled down?
    Tell me if i'm wrong but the 550 K exp on the xp bar is for a lvl 50 char ( so supposed xp to get lvl 51 ) so it don't say if we would need more xp to gain a level and we don't know if we are going to gain more xp than in 1.0 .
    (0)

  3. #13
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by lololink View Post
    Tell me if i'm wrong but the 550 K exp on the xp bar is for a lvl 50 char ( so supposed xp to get lvl 51 ) so it don't say if we would need more xp to gain a level and we don't know if we are going to gain more xp than in 1.0 .
    it also doesnt show that anything under 50 is going to be different exp then it is now if it only indeed showed a level 50-51 exp bar

    ive had it in my mind for a while that we will keep the same pacing to 50, but after that, itl jump exponentialy, cuz we will have a cap raise eventualy and yoshi only ever stresses "quick 1-50" leveling, and not quick leveling in general(always with the phrase "to 50" in his interviews)

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