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Thread: Scrapped guild?

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  1. #9
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,400
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    From what I understand most of those planned but never implemented classes either never really existed in any tangeable form save a name and a rough idea how it was meant to function, and what was done on them has undoutabley been cannibialized for current Jobs (MSK clearly was used for MCH - so much so a 1.0 MSK NPC was involved in the early MCH Job quests to teach the player gunplay, FCR probably was built on for RDM, Mystic served as AST's foundation, etc etc).

    I have heard anecdotes though about 1.0's Alpha test that MSK and 1.0 ACN did get to a playable stage and were in fact playable by testers, but for whatever reason were quickly removed and never brought back upon 1.0's release. Whether that is true or not I cannot say, as I was not on the 1.0 Alpha or Beta tests, and NDA would still probably be in effect for it anyway, so it's entirelly possible it's just an urban legend.

    There was also a fourth Disciple of the Land (gatherer) class called Shepherd that was never implemented either, but had a class icon and a locked guildhall in 1.0 Falcon's Nest (unlike the MSK's Guild, this did not survive into ARR).
    (1)
    Last edited by Enkidoh; 03-23-2026 at 02:28 PM.
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

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