I don't disagree, I'm not a RDM enjoyer/main, but I've definitely heard people complain that the melee combo and the ranged options feel constrained and don't follow well on what you're trying to achieve when playing both. It forces you to go melee when you want to access your damage ranged spells and melee is used for other things like peeling through guards and/or tanking a bit. Which further cements the strongest points of RDM into its CC (Resolution/Thorns). My comment was more aimed at the fact that I think super heavy CC support jobs like RDM should be balanced within the whole picture more like RDM is.



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