The thing is they wanted to make it so low end stuff was easy to make, while making high end stuff more difficult to craft.
The high end things requiring a ore>nugget>ingot transition is part of that difficulty bump.
The thing is they wanted to make it so low end stuff was easy to make, while making high end stuff more difficult to craft.
The high end things requiring a ore>nugget>ingot transition is part of that difficulty bump.
An Aware, Informed, and Critical community is vital for the success of a game.~ John "Totalbiscuit" Bain
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