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  1. #1
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    805
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by VeyaAkemi View Post
    So long as the button bloat doesn't become worse, I don't actually care what happens, I'd be plenty satisfied with no leveling at all, just iLvl increases.
    I can't even think of a downside to throwing away leveling. A more free form world that doesn't have to adhere to a very strict and repetitive level increase honestly sounds amazing.
    (2)

  2. #2
    Player
    LanceSummers's Avatar
    Join Date
    Mar 2026
    Location
    Ul'dah
    Posts
    158
    Character
    Lance Summers
    World
    Diabolos
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by PyurBlue View Post
    I can't even think of a downside to throwing away leveling. A more free form world that doesn't have to adhere to a very strict and repetitive level increase honestly sounds amazing.
    I feel like throwing away traditional levelling is the only option here. A level squish is just not it, a level squish would be too much work for so little return. Look at it this way:
    Early levelling is becoming increasingly more boring with each new expansion they add as abilities are moved to the later levels.
    If you do a level squish, what do you do? Do you make earlier levels faster? That doesn't fix the amount of time a player needs to do the MSQ and affects too much for it to be a viable option.
    Ideally job design and levelling issues could be fixed in one fell swoop with 8.0, both by addressing old aspects and introducing new systems to fix everything.
    (1)