Leveling system needs a complete overhaul. The new player experience is still bad because many jobs dont even get their AOE ability until they go from a class to a job or their level gets to mid 40s.



Leveling system needs a complete overhaul. The new player experience is still bad because many jobs dont even get their AOE ability until they go from a class to a job or their level gets to mid 40s.
give us lvl 110 and some more cool passive buffs on our existing skills or additional charges
I'll make this quick:They should use the merit point system of FF11 to give players merit points after LVL100 instead of experience points. You can then use merit points to "hone" your skills, for example raising potency of a dps skill, or range of a healing aoe etc. This way, it would create many ways to play your job, for example, if you want to play solo more as a healer, you could put merit points into your dps skills. Meanwhile if you're doing raids, it's more meaningful to upgrade your healing or buffs. I think it's gonna be fun to explore and build your character.
DPS will always be picked over everything else unless the something else is mandatory for the fight, at which point it is no longer a free choice.
If you want to make changes, it needs to not affect DPS at all, otherwise it will overshadow everything.
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