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  1. #1
    Player
    LanceSummers's Avatar
    Join Date
    Mar 2026
    Location
    Ul'dah
    Posts
    36
    Character
    Lance Summers
    World
    Diabolos
    Main Class
    Blacksmith Lv 100

    Beyond Level 100

    I think it has been obvious since Dawntrail that something new must be done instead of raising the level cap. Job rotations have become bloated as is, and there's not much room to insert much new.
    That being said, level 100 is a great stopping place for max level, but what should the next form of progression beyond levelling be?
    (0)

  2. #2
    Player
    HammAndCheese's Avatar
    Join Date
    Aug 2025
    Location
    Limsa
    Posts
    84
    Character
    Hammy Fields
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Level to 110 and fix the bloat. We don't need another type of leveling system because whatever the alternative will be it will feel the exact same as "level 10 more levels."
    (6)

  3. #3
    Player
    Alicie's Avatar
    Join Date
    Sep 2025
    Posts
    292
    Character
    Alicie Wonder
    World
    Ravana
    Main Class
    Armorer Lv 52
    We don't need another levelling system, we need current levelling system to be fixed and onboarding for new players to become easier
    (0)
    If the story is so good, why does story skip never leaves bestsellers of FFXIV Store?

  4. #4
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    991
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Viper Lv 100
    So long as the button bloat doesn't become worse, I don't actually care what happens, I'd be plenty satisfied with no leveling at all, just iLvl increases.
    (1)

  5. #5
    Player
    Aidorouge's Avatar
    Join Date
    Apr 2024
    Posts
    647
    Character
    Buzam Aidorouge
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Probably going to end up with a level squish. Any new system would just feel like "level 110 but with fancier words" where starting back over at level 1 on a new track is meaningless when you still had to reach level 100 to get there and the game still treats you as level 110 for gearing and content access.
    (1)

  6. #6
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    944
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Lv100 is fine. It's just numbers with no meaning anyway. If you wanted to, you could just tie ability acquisition to MSQ and it would line up the same way.

    The whole thing needs to be redone, squished, something. The issue isn't that we're getting more things, the issue is that the rest of the game below Lv100 feels worse, and worse, and worse every time you have to sync.
    (2)
    Team Hello First Time - Fan Fest 2016 Feast Exhibition
    Team Stoodges - Crystalline Conflict Community Cup 2025

  7. #7
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    607
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    I think I a lot of jobs could use more unique actions and have actions that are alternate versions of eachother combined like they did with shoha and shoha2
    (0)
    I'm like crit melds fine, I wonder when they'll be me mine! penta meld then i hit rewind, to watch it slot one more time and I got thit SODA!

    -Reginald Pain #1 on the fa mic, blessed with Hydaelyns might, I'll kill ya on sight... *POW*

  8. #8
    Player
    HammAndCheese's Avatar
    Join Date
    Aug 2025
    Location
    Limsa
    Posts
    84
    Character
    Hammy Fields
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Reginald_Cain View Post
    I think I a lot of jobs could use more unique actions and have actions that are alternate versions of eachother combined like they did with shoha and shoha2
    Having two Shohas was the worst thing for hotbar space, they should have combined them mid-EW instead of waiting for DT for that change. Heavily agree with your idea.
    (0)

  9. #9
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Shirogane
    Posts
    1,308
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    ilvl increase is all we need.

    We don't need L110.

    Spend more time fixing the existing jobs and less time forcing 10 more levels.
    (0)

  10. #10
    Player
    Diablo_Eichenwald's Avatar
    Join Date
    Jan 2026
    Location
    Ul'dah
    Posts
    11
    Character
    Diablo Eichenwald
    World
    Cerberus
    Main Class
    Marauder Lv 70
    They should use the merit point system of FF11 to give players merit points after LVL100 instead of experience points. You can then use merit points to "hone" your skills, for example raising potency of a dps skill, or range of a healing aoe etc. This way, it would create many ways to play your job, for example, if you want to play solo more as a healer, you could put merit points into your dps skills. Meanwhile if you're doing raids, it's more meaningful to upgrade your healing or buffs. I think it's gonna be fun to explore and build your character.
    (2)

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