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  1. #1
    Player
    SamanthaRuda's Avatar
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    Mar 2026
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    1
    Character
    Samantha Ruda
    World
    Odin
    Main Class
    Warrior Lv 100

    Feedback: How to fix Roulletes

    I’m gonna make this concise and quick to the point:

    - ARR Raids should be moved to the MSQ Roullete so the Alliance Raid Roullete can actually pop raids that aren’t Crystal Tower (please…….)

    - PVP Roullete that isn’t Frontline, because outside of Crystaline Conflict it’s literally impossible to find games for the other modes

    - Variant Dungeon Roullete, similar to first time completion bonus, if a player discovers a new ending, the party gets a reward.

    Even if you don’t like my first suggestion, Alliance Raid Roullete needs some sort of rework, there is no way you’re supposed to get the same 3 raids when the game now has 17 (18 when 7.5 comes out)
    (3)

  2. #2
    Player
    GraceHorizon's Avatar
    Join Date
    Jan 2026
    Posts
    134
    Character
    Grace Horizon
    World
    Rafflesia
    Main Class
    Reaper Lv 100
    I don’t think Variant Dungeon Roulette would work that well with the “speedrun to the end” player culture we have, but I’m personally patient with folks who are exploring. So for myself I would queue for it and let the other players set the pace. As for your other suggestions, I have no opinion on PvP, but I LOUDLY endorse folding the Crystal Tower raids into MSQ roulette. It’s so, so tiresome to keep getting them.
    (3)

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,138
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    I don't think CT is an issue. It's an alliance raid thus in alliance roulette. Sprouts would struggle to clear it in msq roulette probably.

    I think the issue with PvP doing Rival Wings is that it involves a different amount of teams, but they should not make that matter and just include it anyway. It's been baffling the whole time why they don't.

    Variant roulette is much needed to keep them relevant but they'd need to adjust the NPCs to be faster and choose a path automatically.
    (0)

  4. #4
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by GraceHorizon View Post
    I don’t think Variant Dungeon Roulette would work that well with the “speedrun to the end” player culture we have, but I’m personally patient with folks who are exploring. So for myself I would queue for it and let the other players set the pace. As for your other suggestions, I have no opinion on PvP, but I LOUDLY endorse folding the Crystal Tower raids into MSQ roulette. It’s so, so tiresome to keep getting them.
    Variant roulette would be fine if it was just coded so the NPC picked the entire path each run. That would reduce the player friction to almost none.
    (0)

  5. #5
    Player
    Korbei's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    226
    Character
    Korbei Korobei
    World
    Excalibur
    Main Class
    Paladin Lv 100
    Quote Originally Posted by GraceHorizon View Post
    I don’t think Variant Dungeon Roulette would work that well with the “speedrun to the end” player culture we have
    I would bet that it would. It may settle into always taking the same route, but it would work fine. That's why the incentive to take a new route built right into the suggestion, which I also think would work, at least to some degree. Where it may fail is that it could grind to a halt if people refuse to compromise on the chosen starting route. No one gets to monopolize this decision, but if the group happens to split evenly on two routes, it would go nowhere. I don't believe that would be a frequent issue and the biggest A hole in the group would quit rather than stand their ground. Most people are in fact reasonable enough understand that someone has chosen to queue directly into that content for some reason other than a roulette bonus. If that person states their intention of a given route, I think most people would acquiesce. I don't often experience any huge level of toxicity in roulettes myself, on either side of the equation.

    Here's the thing that many people fail to understand about roulettes: You don't need to do them. If you don't like CT, you don't need to do Alliance roulettes. I rarely do them and yet my poetics are always capped, my jobs all level fine and I have plenty of money. If you want to do some specific raid, you can simply queue for any raid you want to do at any time and force everybody queuing for roulettes into the raid of your choice. If you want the bonus and not choice, that's your prerogative but you don't get to have it both ways. You queue for a roulette, you forfeit the choice. That is how it works.

    That said, I also think folding CT into MSQ roulette is a fine idea. That's another roulette I never queue for but people who need to run those things still find people to run them. It may even increase the number of people choosing to queue for the MSQ roulette because CT runs would likely be quicker than Castrum or Praetorium.
    (0)

  6. #6
    Player
    GraceHorizon's Avatar
    Join Date
    Jan 2026
    Posts
    134
    Character
    Grace Horizon
    World
    Rafflesia
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Korbei View Post
    Here's the thing that many people fail to understand about roulettes: You don't need to do them. If you don't like CT, you don't need to do Alliance roulettes. I rarely do them and yet my poetics are always capped, my jobs all level fine and I have plenty of money. If you want to do some specific raid, you can simply queue for any raid you want to do at any time and force everybody queuing for roulettes into the raid of your choice. If you want the bonus and not choice, that's your prerogative but you don't get to have it both ways. You queue for a roulette, you forfeit the choice. That is how it works.

    That said, I also think folding CT into MSQ roulette is a fine idea. That's another roulette I never queue for but people who need to run those things still find people to run them. It may even increase the number of people choosing to queue for the MSQ roulette because CT runs would likely be quicker than Castrum or Praetorium.
    Thing is, I like alliance raid roulette for the gameplay, except when I get Crystal Tower because it’s far too frequent compared to the others. And queueing specifically for one raid, or even five (the most you can queue for in the Duty Finder), will get you a pretty long wait if it’s not current content — most alliance raids just aren’t that commonly unlocked, or a roulette group will go to Crystal Tower and folks who queue specifically for a non-CT raid are left waiting. Putting the CT raids into MSQ roulette (which, like you, I never queue for; I’m bored to tears with those duties) makes alliance raid roulette more fun while also having no negative effect on sprouts who need to run those raids for MSQ (MSQ roulette never seemed to fail to have players, because it has good rewards to compensate for being boring).
    (0)

  7. #7
    Player
    Aidorouge's Avatar
    Join Date
    Apr 2024
    Posts
    582
    Character
    Buzam Aidorouge
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Putting Crystal Tower into the MSQ roulette would all but likely just result in those raids never popping because putting aside how many people skip doing the MSQ roulette (some people even admitting as much in this topic), you're adding a piece of 24-man content to a thing that dings the moment it finds 4 in order to do the other fights. You'd have to reduce Crystal Tower to an 8-man MINIMUM to make it functionally possible if placed in MSQ roulette, or otherwise make a specific 4/8-man version for the MSQ roulette that allows MSQ progress while the 24-man version of Crystal Tower remains in alliance raid roulette but with changes to make it more engaging.

    Dooming a bunch of new players to ARR purgatory because they literally can't get Crystal Tower done is not the game saver people think it is, it would only benefit veteran players, assuming of course you can still find enough people to do the other alliance raids because there's a reason some people actively avoid unlocking them, and it's not because they can't find them. Mhach, Ivalice, and Nier suck for different reasons (where I don't even want to finish Nier after being PVP'd in what was supposed to be PVE content), and they're the reason I stopped doing alliance raid roulettes myself the same way people avoid doing it because of Crystal Tower.
    (2)

  8. #8
    Player
    GraceHorizon's Avatar
    Join Date
    Jan 2026
    Posts
    134
    Character
    Grace Horizon
    World
    Rafflesia
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Aidorouge View Post
    Putting Crystal Tower into the MSQ roulette would all but likely just result in those raids never popping because putting aside how many people skip doing the MSQ roulette (some people even admitting as much in this topic), you're adding a piece of 24-man content to a thing that dings the moment it finds 4 in order to do the other fights. You'd have to reduce Crystal Tower to an 8-man MINIMUM to make it functionally possible if placed in MSQ roulette, or otherwise make a specific 4/8-man version for the MSQ roulette that allows MSQ progress while the 24-man version of Crystal Tower remains in alliance raid roulette but with changes to make it more engaging.

    Dooming a bunch of new players to ARR purgatory because they literally can't get Crystal Tower done is not the game saver people think it is, it would only benefit veteran players, assuming of course you can still find enough people to do the other alliance raids because there's a reason some people actively avoid unlocking them, and it's not because they can't find them. Mhach, Ivalice, and Nier suck for different reasons (where I don't even want to finish Nier after being PVP'd in what was supposed to be PVE content), and they're the reason I stopped doing alliance raid roulettes myself the same way people avoid doing it because of Crystal Tower.
    Huh, you have a good point about the mechanics of MSQ roulette queues popping. I had never considered that, but that’s presumably why only duties with the same size and composition of party are grouped into roulettes. Very well, I withdraw my suggestion!

    Counter-proposal: delete the Crystal Tower raids (we’re all tired of them anyway) and replace them with 4-player dungeons!
    (0)

  9. #9
    Player
    Alicie's Avatar
    Join Date
    Sep 2025
    Posts
    267
    Character
    Alicie Wonder
    World
    Ravana
    Main Class
    Armorer Lv 52
    Quote Originally Posted by GraceHorizon View Post
    Huh, you have a good point about the mechanics of MSQ roulette queues popping. I had never considered that, but that’s presumably why only duties with the same size and composition of party are grouped into roulettes. Very well, I withdraw my suggestion!

    Counter-proposal: delete the Crystal Tower raids (we’re all tired of them anyway) and replace them with 4-player dungeons!
    Just rollback requirement to have ARR alliance raids completed for story advancing.
    "Oh no, missing some info on catboy origin! Anyway."
    (1)
    If the story is so good, why does story skip never leaves bestsellers of FFXIV Store?

  10. #10
    Player
    GraceHorizon's Avatar
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    Jan 2026
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    134
    Character
    Grace Horizon
    World
    Rafflesia
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Alicie View Post
    Just rollback requirement to have ARR alliance raids completed for story advancing.
    "Oh no, missing some info on catboy origin! Anyway."
    Oh I considered that, but it doesn’t address the problem of all the people who only unlocked those alliance raids and no others during the years they were required. So it doesn’t fully realize my goal of getting all the raids in alliance raid roulette onto the same footing.
    (0)

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