Quote Originally Posted by ForsakenRoe View Post
Not them, but I can see where they're coming from. As an example, compare the Shadowlord, the final boss of the first 24man of DT, to the equivalent for HW (Echidna, Void Ark). It's night and day how much 'do the mechanic or die instantly' there is in the former, compared to the latter. The bit after he first breaks his armour off, where he does 3 cleaves, then a copy of him does 2 cleaves, then he does a half-room, then his clone does a halfroom, all back to back within like 10s of each other... There's simpyl nothing that mechanically dense in something like Echidna
That's not a normal raid, that's an alliance raid. However I do acknowledge the rise in how much attention you need to pay. However I'm unsure what's unfair about it, as you won't cause a wipe to the party if you happen to die. I'd think that something like Ozma, where many people died due to improper comet placement, is more unfair.