Quote Originally Posted by Alice_Rivers View Post
I may not be meant to add a second post but since people keep mentioning RPG, I would support having more role specific options in MSQ, even Star Trek Online acknowledges it's classes and gives class specific routes through MSQ quests like fixing a shield generator or healing people or preparing explosives. None of them change the actual story but it's still nice in the moment.
There’s that one scene in Stormblood where they react differently if you’re a healer class, so it’s definitely possible. It would be nice if they did more to have NPCs acknowledge the breadth of jobs we have now, even if it’s just on a per-role basis (I.e asking healers to assist the injured, tanks to assist with reinforcing defenses, dps to scout the area, etc).

Honestly I think the lack of job quests is related to that too. It’s all well and good telling a player ‘ok you’re this job now’, but to me it was things like doing the quests and exploring the history of the jobs that actually made you feel like, ‘ok you’re this job now’ lol. Let me cleanse more taints, SE!