I am not even kidding here, recently I started playing with a friend of mine, we are now lvl50, but our MSQ lvl is ~30 and the road has been rocky to say the least and while some issues are smaller, they have piled up now to almost unsurmountable amount that just pisses my friend off and it's not fun for me either cause I know certain issues work themselves out as you get better, but that doesn't mean the issues are gone.
I personally have over 7000hours into the game, but my friend has zero experience and trivial non-issues are literal walls for my friend to climb over. And it hurts me to say they are trivial, because I know that I myself struggled with the same damned problems and almost nothing has changed since then. Specifically about ARR section of the game.
Here is a list of things from minor ones to big ones.
Small issues:
- Too many "are you sure" pop-up windows every time you travel or talk to specific NPC's near lifts or otherwise.
- In town teleport the need to press an aetheryte twice to teleport when other games show the location on hover.
- Despite MSQ icon being a meteor it still gets buried under a huge amounts of other yellow icons. Should be coloured similar to the logo on the MSQ UI menu.
Medium issues:
- Proper Character creation color wheel for hair and eyes specifically.
- Ability to disable icons from map you do not want is not present.
- Duty Support does not allow 2 player parties, it would be such a positive things to be able to do these with 2 players & 2 NPC's.
Large issues:
- Selecting a quest should give a "breadcrumb" line that the player can follow to the quest location, reducing the need to constantly open the map just because you ran too far. This should also direct the player to Ferry Skippers so players don't just start running the long way.
- In solo instances during the MSQ, AoE healing spells have no effect on keeping NPC's alive. Because NPC's are not party members. This results in the player needing to keep casting Cure 1-2 and not necessarily get to focus on doing damage as much. This is also very important for WHM because of how much time is wasted on healing NPC's.
Major issue (though can be brute forced):
- LvL 50 White Mage quest: "Heart of the Forest" is an absolute pain in the butt still to this day to newer players and reports of this quest being a pain goes back to 2013. And no it is not just the issue of gearing, sure you can brute force it by getting much higher level gear, but specifically for healers this quest causes a lot of headache due to how healers work in instanced solo content. They do not work the way that healers normally work. Even if you set it to Very Easy you can easily find yourself MP starved easily due to needing to spam cure 1-2 just to keep the damned tree alive.
Gigantic issue:
- Pointless MSQ moments. Start removing unnecessary "run here and back" MSQ stuff that add no value. We are at lvl30 in the MSQ and have been following the story quite closely, reading 80% of it out loud and my god the amount of times the NPC's talk about stuff that don't add any value is still insane, often times they literally have nothing to add and you're there just to prove to some NPC that you're helpful.
The most annoying part about all this is that when I try to find solutions for my friend through google or from my experience, often I am met with threads upon threads of people having similar issues, struggles or pointing out a specific thing from like 2014 and the same problems still persist like a plague. And if I draw from experience all I can often say is that "It's a 15 year old content". Hardly something that's all that helpful.

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