Earths reply sounds great on paper but in reality with server tick rate if i use it at half hp or even 2/3 im usually dead before it does anything. I can eat all 4 recuperates with it on then guard at 1 hp and get lucky where it heals me back up.. Rarely. But the damage? Why are we trolling? You realize in order to hit a measely 20k AOE i have to stand in the middle of the enemy team and use up every defensive i have surviving by pure luck of the server tickrate that at some point 3+ people didnt manage to outright kill me before the stun, silence or imp shows up on my screen? In 1v1 or 1v2 scenarios only a troll stands still hitting me. I gotta use up my teleports just to land default damage on them. If someone winds up a marksman or chitin am i better off using earths reply or guard?
I can never rely on earth reply to work as intended when the servers make the hp spiking so sporadic. Yes, when it works, yay i survive and extra 2 seconds of OT, but i can only think of like 2 times in 400 games where i thought to myself earths reply is great. The rest of the time im wishing for any other of the dps rosters defensives because earths reply takes an eternity to build up usefulness and then an eternity afterwards to activate. I have to precast it so it even goes off while im alive.
Idk what addon everyone agreed to use or if its just the usual dead game disguising bots as humans in pvp shenanigans but as a monk, every enemy hard focuses me. Im talkin marked with a raid icon before spawn door opens, nobody shoots each other first 10 sec of first team fight because they are busy diving me 3v1, and people use their LB on me as soon as they get it even when im full hp and its a waste. I had a reaper yesterday solo fear me twice in a row. You cant tell me thats normal.. Ive played vs bots in other pvp games and they go out of their way to give you attention. Marvel rivals is an example i can give that nobody would dispute. These instant queue matches play out exactly like known bot lobbys. And i stand by that claim.

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