I feel like cosmic isn’t a flaw of content, it’s a flaw of the fact that there is only so much you can do with crafting
When you take a step back and look at cosmic, what it does and what it doesn’t do, what Phaenna fixed, little things that aussies changed it’s obvious they are taking feedback seriously and implementing it, the problem is simply there is only so much you can do with the games crafting system especially with Raphael.
Conversations I’ve had with people who already liked crafters before this basically all agree, cosmic is fantastic, it’s just crafter mains or people who really like second screening macros like they are playing RuneScape just aren’t a very large portion of the playerbase and with the absolutely catastrophic failure of OC people feel pushed into cosmic when it just isnt broad content
Square isn’t helping this by making it so cosmic gets updated every patch while OC rots and pilgrims; while good; is never getting updated again
Cosmic’s only real “failure” is too much time being dedicated to too few people


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