Short: I like the stat system closer to the way it is now. But I believe Cairdeas proposed a system I also liked.

Long: For option 2, the counter balance to this would be able to reallocate stats for the Discipline. So Disciples of War, Magic, Land, and Hand have independent stats. And someone who specializes as a damage dealer in War would not be an optimal tank. Or someone who specializes as a Weaver would not be an optimal Blacksmith. And in this way, there is still a good reason to want to reallocate stats. Rather than having the best of both worlds and always having optimal stats regardless of crafter.