Whether the game allows you to do everything on one character or not is not the only deciding factor... Some like to play across multiple DCs, some people have inherited characters from when the game was much less friendly about allowing you to do everything on a single character, e.g., a specialist system and locked currencies from HW.. Or running subs, and having multiple weekly allowances, and some people just simply want to play around on multiple characters. Some will just create a new character if they want to do a fresh playthrough with a friend.
The fact that "I guess some people have ERP alts" probably says as much about you as it does anyone else.
People don't really have to conform to your view of the game or how they want to play it..
Last edited by Kaurhz; 01-27-2026 at 03:30 AM.
stat squish doesn't equal doing less than before... try to think a little please
These people really complaining about an MMORPG being grindy ICANT
I won't mind if they "squish" a lot of the stats. Or at least fix something so the powercreep isn't so obvious.
So much content is being skipped nowadays because of the powercreep, which makes it boring as hell to play.
Even the Arcadion fights which are pretty recent fall victim to this already.
I feel bad for new players who don't get to see so much of the cool stuff in most of the fights.


We're essentially back to Shadowbringers levels of HP if you think about it. WAR was casually smashing 300k HP with Thrill on back then, and other tanks were hovering around 280k-290k; I think they're going to let it run because if you go back to ARR? You'll realize with Epic Echo we already become massively overpowered(2-3M HP+), and the numbers really become inflated if you want to joke about it.
I think what they need to do is make a Level Squish, because generally the biggest problem we're having is that levels from 1-100 are extensively long, not to mention we're already outleveling the MSQ massively and it makes new players feel like they're getting too strong too fast at times.
It's that, or give us a new system that actually does something once you hit Lv 100 on a Job similar to XI; but who knows? Could go anywhere and I think they're supposed to be looking at 8.0 anyway for this kind of stuff.
IDK man I was hitting 303k Technical Finishes in raid last night.
The only reason we had a squish in Endwalker was the engine couldn't handle it at the time.
Also your understanding of what a Stat squish does is flawed.
I think you see your numbers are lower and think "OMG I've been nerfed what the f" but that's not the case.
Stat squishes don't just reduce player stats, they also reduce stats of monsters, bosses etc.
If it took you 10 seconds to kill a mob when the numbers were inflated, it's still gonna take you 10 seconds to kill the mob after being squished.
If a mob has a million health and you hit it with 10x 100k attacks to kill it pre squish.
That mob will probably have 100k health and you hit it for 10k per attack after squish.
Last edited by NightHour; 02-06-2026 at 06:59 PM.

Another reason to play alts is to try different races/glams combos. My main is an Au Ra, and I have a few others for Viera, Mi'qote, Elezen, etc
So far, no stat squish has been hinted at or confirmed for 8.0.
Endwalker's squish addressed most of the scaling issues.
If I was to take a wild guess - 9.0 would probably be the next one.
Right now I'm at 199,000 hp without food and 5% as a Phys ranged who isn't BiS.
With food and 5% party buff I'm at about ~218k
I'd expect DPS to be in the high 300's maybe low 400's by the end of 8.x and tanks to be in the 500's.
Last edited by NightHour; Yesterday at 07:43 PM.
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