


Speed runs are not going any where. There just no longer going to force players to do them to get access to a portion of the dungeons total loot pool. There is a big difference thereSpeed runs don't feel rushed once you've done it 100 times. It becomes the new standard and you don't really know how to do it any other way after that.
I agree that they "encourage" class stacking, but that's not a byproduct of speed runs. It's an issue inherent to the class system and combat design.
I for one will miss the speed runs, and not because they lessen fear availibilty (couldn't care less about that), but because I've always enjoyed time trials, and the synergy they require within the group.
An Aware, Informed, and Critical community is vital for the success of a game.~ John "Totalbiscuit" Bain
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