Having options for the relic is always good as it gives people just that options. If someone has no interest in OC they can still do the relic without having to do the content they don't wish to do
Having options for the relic is always good as it gives people just that options. If someone has no interest in OC they can still do the relic without having to do the content they don't wish to do

Before Bozja, there might have been a lack of options. But Bozja actually solved that problem really well.
In Bozja, you had real choices. For example, for memories, you could either farm the three different zones inside Bozja to get the crystals, or go do FATEs outside. Every step worked like that: there was always a “Bozja option” and an “outside option”.
In OC, the first step gives you a choice: you can farm in OC or do FATEs. But the second step? Just roulettes. No OC option at all. And once you’ve done that step once… you just farm tomestones? That’s boring. At that point, there is literally no reason to do OC anymore. It’s basically just a remake of Endwalker relic farming.
For players who enjoy achievement hunting and relic farming, content like Eureka or Bozja is some of the best content in the game.
Some people, like you, don’t enjoy that kind of content? That’s fine—just don’t do it. You’re not forced to do Savage either, even if the gear is BiS. If you don’t like that type of content, you simply skip it. You can still get good weapons. If you want the BiS, then you do the grind—same logic as Savage.
And honestly, BiS in an MMO like FFXIV doesn’t really mean much. The first time you clear Savage, you’re far from BiS, and you still clear it. Better gear just makes the hardest content more forgiving if you mess up mechanics. It’s not strictly required for anything. You don’t even need to farm one raid fight to be ready for the next—you can clear all four fights with gear below BiS.
In the end, everything is for glamour anyway.
So my point is: if you don’t like Eureka- or Bozja-style farming, you’re not forced to do it. But then why shouldn’t SE create content that other players enjoy, especially when those players are asking for more options instead of just tomestone farming? Why should players like me or the OP be denied content we like—content similar to Eureka or Bozja—just because some players don’t enjoy that kind of grind?
You can’t please everyone in an MMO, and the developers shouldn’t try to. Relic farmers do love Eureka and Bozja, so SE should keep making similar content, not make it worse. And as the OP said, it shouldn’t be purely RNG-based either.
Also, they really messed up the chest drops in OC. Everything you can get from chests—emotes, mounts, minions, glamour—is basically worthless because the drop rates are way too high. I don’t mind having to find chests on the map instead of getting treasure chests directly from FATEs or CEs, but “rare” items should actually be rare.
In Eureka or Bozja, when you farm the instance for relics, rare drops eventually happen—and they feel rewarding. I had way more joy when my Copycat Bulb minion finally dropped in Eureka than I had getting any OC drop, because I got everything in OC after just one or two days of farming.
Last edited by AlliciaCapulet; 01-20-2026 at 10:23 PM.
Well, the next Relic step is out, and they once again linked it to crafting.
I was looking forward to upgrading my relics but I guess I need to level and gear up all the crafters first then, since SE thinks that's an interesting part of OC.



The materials are dirt cheap though and fall in price by the minute on the marketboard.
While I would have liked alternatives to the crafting step like getting materials from battles for the battle relic, they are by no means a wall in any way.
For the topic overall:
I really hope relics change next expansion because right now, no one is really happy with one side wanting more to grind and thewrongother side wanting less.
Just give more options to obtain the individual step goals, make the relic more intractable from the start in it's stats and, for the love of god, bring them earlier.
It's frankly criminal that this relic step is more or less at the same time as the Tomestone weapon is available.
I also really don't like the bait at the beginning of this relic step. You show us three different methods for strengthening the weapon but of course only one is available, namely the one to make Gerold's tools for the weapon better. Can't have a relic without the stupid only Tomestones right?
@the devs, though I know you don't care for the opinions of your players.
The relics are content for the ones who liked to invest time so maybe you could start finally listening and give OPTIONS for the DAMN SECOND STEP NEXT TO TOMESTONES!
How many people, with even Mr. Happy saying that repeatedly, do you need to finally get up from ignoring that obvious solution?
I don't know why they don't just borrow the system from cosmic exploration relics, where you get 50%, 100%, and 150% additional gain after getting a certain number of relics.
Like from my perspective these current relics are only marginally better than the delivery in Endwalker.
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