Viper is easier than 2/3 of phys ranged and rest of the melee isnt much harder so that argument isnt valid
Viper is easier than 2/3 of phys ranged and rest of the melee isnt much harder so that argument isnt valid


True, although that's largely on fight designed ~never wanting to challenge melee contact range (either way, disallowing it for multiple GCDs in a row or constantly barraging close targets with damage, both traditional reasons why melee DPS in MMORPGs got more defensive tools and more damage) and also never wanting to challenge positionals either.
In theory, and unlike casters, this would not need changes to the classes to fix. Most bosses just need to put out untelegraphed 360° cleaves (so the more melee DPS, the more your healers have to heal), and also disallowing either specific quadrants or entire melee contact extensively. Casters OTOH need to be fixed class-side, massively increasing the amount of casted spells and their cast times, in return for a moderate~large buff to damage output since so many now have to be aborted or even never started.
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