If it needs to be auto-generating wards, then let it be auto-generating wards. Hell, make new types of districts that are still neighborhoods, but smaller like cul-de-sacs, the same for every plot, that automatically creates a new one when filled up. Separate types for every size house if they really need to.
I might flesh this idea out a bit for a post of its own.
It's a bit hard to forget the 'us vs them' mindset when every time someone posts about how housing in this game blows chunks, someone inevitably comes in to say that youre delusional, you just need to already have a gil industrial complex set up to scoop up larges whenever they're made available, and that the system is fine because I have all the housing I'll ever need.
I know it's us vs Square in reality, but I will never pass an opportunity to call out housing mains because every one of them that exists is a chance that a dev will actually look at feedback on the forums and see positive affirmations to the current system.




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